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NPC Generator

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Advanced [show]


Patrick Elton, Male Human [Permalink]

Personal [hide]

Description: A 5'11" northern man, he wears light armors faded through time and improper care. He is bald on top and has large black tufts of hair around his ears. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is lazy and tries to find solutions quickly.

History: He was born several months after his father was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Lazy. Bonds: Military. Occupation: Miller

Voice: Sensual and smooth

Attributes [hide]

Patrick Elton, Male Human Bard 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)15 (+2) 16 (+3)12 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 13
Languages Common, Draconic, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 400 sp. 1 Masterwork Common Melee.


Social Check DCs


Aelar Floshem, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'7". He wears very tight pants and wife beaters, though occasionally he sports a green coat. He keeps his auburn hair in a pixie cut. His face is scarred and worn.

Personality: He is irascible and easily irritated. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Aelar lived on a farm with his father, near the main road leading to a nearby town. He was taken from his home at a very young age. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers.

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family, Slave. Occupation: Mason

Voice: Jittery and nervous

Attributes [hide]

Aelar Floshem, Male Elf Wizard 3
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)13 (+1) 15 (+2)15 (+2)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 11000 cp.


Social Check DCs


Anthony Harley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tan vest and prefers black and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair, when down, is lengthy. His violet eyes are passionate and lively.

Personality: He is extraordinarily eccentric. He works hard and plays hard.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Anthony was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Insane, Hedonist. Bonds: Military. Occupation: Junk Dealer

Voice: Italian accent

Attributes [hide]

Anthony Harley, Male Human Commoner 4
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)14 (+2) 16 (+3)16 (+3)
Skills Insight +5, Intimidation +5
Senses Passive Perception 13
Languages Common, Draconic, Gnome
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 500 gp. Fiery yellow corundum (700 gp). 1 Minor magic item.


Social Check DCs


Moon Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a large green jacket. He has brown fur. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He works hard and plays hard.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Ugly, Hedonist. Bonds: Rich, Enemies, Job. Occupation: Ploughman

Voice: Whispers

Attributes [hide]

Moon Hummingbird, Male Tabaxi Ranger 10
Medium (5'10") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 55 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)15 (+2) 15 (+2)13 (+1)
Skills History +6, Stealth +6
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 2200 gp. Old masterpiece painting (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seven Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'11" and muscular, this eastern man likes to wear grey tank tops with yellow pants. His long lavender fur is drawn into a two foot long braid. His thin eyebrows rest above his beady yellow eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is obsessed with finding treasure.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Seven grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Seven. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he desires power and/or immortality

Ideals: Athletic. Flaws: Ugly. Bonds: Criminal record, Adventurer, Immigrant. Occupation: Mortician

Voice: Jittery and nervous

Attributes [hide]

Seven Wind, Male Tabaxi Barbarian 1
Medium (5'11") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)13 (+1) 16 (+3)14 (+2)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 4000 cp. Jasper (80 gp). 1 Masterwork Common Melee.


Social Check DCs

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