Five Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears skinny pants and wears a pastel and grey robe with the hood down. His gray fur is drawn into a tight pony tail with a dagger scrunchie. His eyes are green and beady.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His first spouse was a Armorer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now mingles about in high society.
Motivation: Money/treasure.
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Sellsword
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 12)
Armor Class 15
Hit Points 123 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 18 (+4) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +5 / 3d10+1, Ranged +9 / 3d10+5, Grapple +6
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Osco Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He carries a battered glaive and tarnished whip as well. His blonde hair is cut jaggedly and amateurishly. His hazel eyes dart from person to person.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Osco was born with his mother's beautiful face. One day when Osco was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Osco was heart-stricken from the event, and his father started working long hours to provde for them. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Osco fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Doesn't want to be a Architect and was forced into it by his family.
Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Poor, Family, Attractive. Occupation: Architect
Voice: Scratchy, weak
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Hourglass. 1 Spyglass.
Mindartis Blum, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears dark leathers with embroidery. He sports a flattop hair cut. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Flattery will make him almost putty in your hands.
History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mindartis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Joker, Fighting. Flaws: Ugly, Selfish, Antagonistic. Occupation: Crown-heir
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 4)
Armor Class 9
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 17 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Auran, Goblin
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Windy Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a black shirt with thin tan vertical stripes and black pants. His orange fur is kept up in a ponytail inside a Stetson hat. His hazel unseeing eyes seem to look past you.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Servant father left him crippled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Justice, Gifted, Logical. Flaws: Disease. Bonds: Adventurer. Occupation: Fisher
Voice: Can't modulate volume
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 70 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 1400 gp. Rich purple corundum (1100 gp). Banded agate (6 gp). Golden pearl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kaladan Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He very much looks the part of a Farmer. He wears a small hat to cover his moderate length white crest. His half smiles and red eyes are beguiling and draw you in.
Personality: Cocky and sure of himself, he believes he is the best Farmer born in the past three hundred years. He is skeptical of what others tell him and is slow to trust.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He tends to his Farmer job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Job, Attractive. Occupation: Farmer
Voice: High pitched, excited
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +4
Possessions: Sardonyx (20 gp). Black pearl (1000 gp). Golden yellow topaz (1000 gp).
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Their contribution stands as a beacon of hope for all adventurers!