Serpent Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and wears blue trousers with green and tan striped suspenders. He wears various colorful collared shirts. His red fur is still thick. His eyes are hazel.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born in the south. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's repulsed by the PC; and to reunite with his old friends
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Immigrant, Adventurer. Occupation: Soapmaker
Voice: Irish accent
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 19 (+4) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Giant, Gnome, Celestial, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 300 gp.
Norman Yorke, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is typically in his Engraver uniform. His black hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his blue eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Engraver soon after.
Motivation: To share knowledge with the world; and to be a baker again
Ideals: Optimist, Logical, Artistic. Bonds: Job. Occupation: Engraver
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 8)
Armor Class 10
Hit Points 37 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: 700 gp. Tiger eye turquoise (13 gp). Blue star sapphire (1300 gp). Moonstone (60 gp). Obsidian (13 gp). Tiger eye turquoise (13 gp). Tiger eye turquoise (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Peter Jacobs, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who is dressed in earthy colors with a green and yellow handkerchief worn on his left side. His hair, while still mostly white, has prominent grey streaks. His eyes are violet and catlike.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Peter hails from a village terrorized by drow. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Flaws: Shy, Antagonistic, Fearful. Bonds: Enemies, Mentor. Occupation: Weaver
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 52 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Druidic, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1300 gp. Gold and topaz bottle stopper cork (1200 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).
Delg Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is renowned for his bright white suits and hats. His hair, while still mostly auburn, has prominent grey streaks. His eyes are green and he is always smoking a pipe.
Personality: He is overprotective of those who hire his services. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the north to a Fletcher, Delg learned a great deal about his mother's area of expertise. His childhood dream was to be a Cook, but he was a colossal failure. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To pay off his debts; and expand his business
Ideals: Extrovert, Justice. Bonds: Guardian, Job, Debt. Occupation: Fletcher
Voice: Hissing voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 82 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Terran
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 4000 gp. Amber (60 gp). Freshwater pearl (10 gp). Malachite (10 gp).
Vrondiss Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of spears on his belt, each one with a aquamarine on the hilt. His green crest has been sun bleached extensively. His gold eyes peer out from beneath his deerstalker black hat.
Personality: Prone to second guessing himself, he comes off as nervous. He never wears the same outfit twice, unless he absolutely has to.
History: Vrondiss was born the youngest of three triplets. A freak accident while working with his Scribe father left him crippled. Due to his spouse's obsession with being a Scribe they were divorced and he won custody of their daughter. He worked as a Brewer, and he later adopted a second daughter.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and doesn't want to be a brewer and was forced into it by his family
Ideals: Fighting, Artistic. Flaws: Shy, Disease. Bonds: Rich, Family. Occupation: Brewer
Voice: Australian accent
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 8000 cp. 2 Holy water.
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Their contribution stands as a beacon of hope for all adventurers!
