Balimaar Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he prefers to wear brown clothing when he does not wear armor. He wears his hair in dreadlocks. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. When he's not drinking or sleeping the drinks off, he's doing music.
History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Miller, but he got bored and became a Adventurer. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern.
Ideals: Optimist, Artistic. Bonds: Attractive, Rich, Job. Occupation: Adventurer
Voice: Slurs words
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 3000 sp. Old masterpiece painting (700 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp).
Astar Benevolence, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He dresses well, wearing white shirts, loose pants, and blazers most of the time. He keeps his purple hair in a pixie cut. He wears round tiny glasses practically rammed into his face.
Personality: He has always had a great fascination with Tiefling culture. He is skeptical of what others tell him and is slow to trust.
History: The child of a Sellsword, who enjoyed hunting, Astar was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Astar took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often; and tiefling compassion
Ideals: Athletic. Flaws: Racist, Shy. Bonds: Attractive, Nature. Occupation: Courier
Voice: Loud with bravado
Attributes [hide]
Medium (6'3") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 45 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Orc, Goblin
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item.
Dain Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of strength around his neck, and a pickaxe on his belt. He is physically well-built. His hair is blonde and curly. His gray eyes dart from person to person.
Personality: Always inclined to offer people food he seems plenty friendly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born at the edge of vast island. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now owns his own business.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Fighting, Philantrophist. Flaws: Fearful. Bonds: Job, Nature. Occupation: Soapmaker
Voice: Raspy
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Sylvan, Terran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 250 gp. Star rose quartz (70 gp). Blue quartz (14 gp). Onyx (70 gp). 1 Half-Plate.
Rolen Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 4'11". He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is black and curly. His amber unseeing eyes seem to look past you.
Personality: Confrontational and typically high on some drug or another. Rolen is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To unite with his brother; and he desires power and/or immortality
Ideals: Entrepeneur. Flaws: Disease, Addict. Bonds: Family, Adventurer. Occupation: Layabout
Voice: Raspy
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 25 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 14 (+2) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 100 gp. Red-brown spinel (50 gp). Alexandrite (1000 gp). Blue sapphire (600 gp). Hematite (4 gp).
Ortegar Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is drawn into a tight pony tail with a clover scrunchie. His hazel eyes dart from person to person to random spaces in the air.
Personality: He can speak with the recently deceased. He also has developed a complete distrust of the Brewer profession.
History: He was born in the east. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He is searching for what he claims is his rightful reward.
Motivation: To clean up the streets; and he desires power and/or immortality
Ideals: Gifted. Bonds: Rich, Immigrant, Job, Adventurer, Guardian. Occupation: Map Maker
Voice: Switch between two voices
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 8 (-1) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1 Masterwork Artisan’s tools.
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Their contribution stands as a beacon of hope for all adventurers!
