Travok Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'5". He wears tan painted combat armor at almost all times. His brown hair is thinning but still full. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: While he acts the brute, he is far gentler than he would appear. He is used to getting what he wants. In part because he is a meticulous planner.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Shoemaker job and began his own company from there.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Fighting, Professionalism. Bonds: Immigrant, Job. Occupation: Shoemaker
Voice: American accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Giant
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 310 gp.
Tûgog Cholmondeley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a simple brown robe with violet stripes complete with hood. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes are slightly larger than normal.
Personality: He is overprotective of those who hire his services. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Tûgog lived on a farm with his mother, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.
Motivation: He feels threatened by others; and to clean up the streets
Flaws: Fearful. Bonds: Guardian, Rich, Family, Adventurer. Occupation: Actor
Voice: Speaks in third person
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Good (CR 7)
Armor Class 14
Hit Points 59 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Frug Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His silver hair is long and unkept. This amber eyed southerner is not easily forgotten.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was raised in a mountains tribe. Frug was born on a far southern mountains where he grew up under the tutelage of his father, an expert Crown-heir. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's looking for his big break; and obtaining odd cultural gnomish artifacts is his passion
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Nature, Immigrant. Occupation: Crown-heir
Voice: Booming voice
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 16 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 19 (+4) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 500 sp.
Kyle Chatham, Male Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears bulky black painted plate armor. His hair is long and red with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. His ears are large.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born a particularly ugly child, much to the horror of his parents. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to trick people and travel the world for free.
Motivation: He is wracked by social anxiety; and he's looking for his big break
Flaws: Ugly, Racist, Fearful. Bonds: Criminal record, Adventurer. Occupation: Architect
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 gp.
Sweet In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 6'1". He does not wear sleeves and tends to eschew shirts when he can avoid it. His gray fur is thinning but still full. His eyes are likewise hazel.
Personality: He is a Assassin first and foremost. He believes firmly that knowledge should be universal. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He's also a talented Fortune-teller, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and he'd like to take his coworkers down a peg
Flaws: Disease. Bonds: Job, Adventurer, Rich. Occupation: Assassin
Voice: Spits words with contempt
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1000 cp. Red garnet (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!