Edge Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 5'3". He wears suspenders and green workpants. His shirt is yellow, and he wears a heavy green leather apron most of the time. His cinnamon fur is lengthy. He has a tattooed face.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is obsessed with a lost civilization.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Edge abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has set out to sabotage the competition.
Motivation: His religion dominates his actions; and to be a junk dealer again
Bonds: Attractive, Adventurer, Religious, Job. Occupation: Doctor
Voice: Sensual and smooth
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 40 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 16 (+3) | 8 (-1) | 20 (+5) |
Senses Passive Perception 13
Languages Common, Undercommon, Elven, Ignan
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
Possessions: Just what you see.
Curran Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses like a well dressed Detective does. His black hair is cut short. His fierce gray eyes like to dwell on things.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in the west to a Detective, Curran learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Detective for hire.
Motivation: Money/treasure; and to be a locksmith again
Ideals: Joker, Philantrophist. Bonds: Job, Attractive, Rich. Occupation: Detective
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 16)
Armor Class 14
Hit Points 34 (16d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 |
Possessions: 1000 pp. Aquamarine (600 gp). Deep blue spinel (600 gp). Deep blue spinel (600 gp). Violet garnet (600 gp). Smoky quartz (50 gp). Golden pearl (150 gp). Zircon (50 gp). Tiger eye turquoise (10 gp). Onyx (50 gp). Freshwater pearl (10 gp). Pink pearl (150 gp). Rock crystal (50 gp).
Pog Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He is generally shirtless and showing off his tattooed chest. He has a hunchback. His hair, while still mostly silver, has prominent grey streaks. His eyes are violet and beady.
Personality: Cocky and sure of himself, he believes he is the best Farmer born in the past three hundred years. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: The child of a Miller, who enjoyed hunting, Pog was taken on many hunting expeditions. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He tends to his Farmer job now, and dutifully fulfills any obligations he has.
Motivation: A strong sense of loyalty to Gnomish people; and further expansion of business
Ideals: Joker. Flaws: Ugly, Racist. Bonds: Job, Nature, Religious. Occupation: Farmer
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 7)
Armor Class 10
Hit Points 37 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 16 (+3) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1200 gp. Freshwater pearl (13 gp). Chalcedony (30 gp). Star ruby (600 gp). 1 Minor magic item. 1 Minor magic item.
Paymon Blessing, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a feathered hat to cover his moderate length purple hair. His face is scarred and worn.
Personality: He is irascible and easily irritated. Paymon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born at the edge of vast mountains. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Athletic. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Nature, Criminal record. Occupation: Mercenary
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'8") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 18 (+4) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Abyssal, Auran, Undercommon, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Alex Hartford, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'5" and wears long strands of amber and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His left hand appears badly burned and disfigured. He has red hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Alex wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Disciplined. Flaws: Addict. Bonds: Rich, Slave. Occupation: Brewer
Voice: Excited and jittery
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 70 gp.
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