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NPC Generator

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Advanced [show]


Manfred Ansley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He has a large white mantle and cape that has been intricately interwoven into his tan robe. His hair is long and white with streaks of golden, and is pulled back with small white clips. His beard is golden, braided, and well cared for. His face is covered beneath a completely black helmet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He worked as a nervous Shipwright and found it very stressful. He struck the Shipwright job and began his own company from there.

Motivation: Wants to open a new tavern; and wants to work out more often

Ideals: Athletic. Flaws: Disease. Bonds: Job, Religious. Occupation: Shipwright

Voice: Ums and uhs a lot

Attributes [hide]

Manfred Ansley, Male Human Paladin 11
Medium (5'7") Human, Chaotic Good (CR 11)
Armor Class 13
Hit Points 54 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)12 (+1) 14 (+2)14 (+2)
Skills Athletics +6, Performance +6
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 9000 sp. Old masterpiece painting (1100 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Old masterpiece painting (1100 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Solomon Haley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his golden hair in a pixie cut. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Due to his spouse's obsession with being a Blacksmith they were divorced and he won custody of their son. He worked as a Adventurer, and he later adopted a second son.

Motivation: Many giants want him driven away.

Flaws: Ugly, Antagonistic. Bonds: Family, Religious, Enemies. Occupation: Adventurer

Voice: Sleepy voice

Attributes [hide]

Solomon Haley, Male Human Bard 1
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)16 (+3) 14 (+2)13 (+1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal, Orc, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 160 gp.


Social Check DCs


Trym Casilltenirra, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears brown trousers with red and green striped suspenders. He wears various colorful collared shirts. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise hazel.

Personality: Overbrimming with self-confidence, Trym isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He enjoys reading and quiet.

History: Trym hails from a village terrorized by drow. His mother took him hunting and taught him how to get in the mind of other creatures. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is a bit of a kleptomaniac; and revenge

Ideals: Impeccable, Logical. Bonds: Enemies, Nature, Criminal record. Occupation: Engraver

Voice: Old thin voice

Attributes [hide]

Trym Casilltenirra, Male Half-Elf Expert 4
Medium (5'6") Half-Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)11 (+0) 15 (+2)13 (+1)
Skills Athletics +4, Deception +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 36000 sp.


Social Check DCs


Crampernap Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'8". He wears a tan cloak and cross-gartered violet stockings. His hair is long and brown with streaks of blonde, and is pulled back with small tan clips. His beard is blonde, braided, and well cared for. This hazel eyed westerner is not easily forgotten.

Personality: He is extraordinarily eccentric. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Crampernap liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is not mentally stable, and does not behave rationally; and several ex partners dislike his way of doing things and want revenge

Flaws: Insane, Secretive, Disease. Bonds: Nature, Enemies. Occupation: Sculptor

Voice: Speaks in third person

Attributes [hide]

Crampernap Folkor, Male Gnome Wizard 3
Small (3'8") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)8 (-1) 16 (+3)14 (+2)
Skills Athletics +1, Religion +1
Senses Passive Perception 13
Languages Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Half-Plate.


Social Check DCs


Nirgel Talent, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a fancy yellow suit. He is physically well-built. He has wavy blue hair. His half smiles and white eyes are beguiling and draw you in.

Personality: He will rave to anyone who will listen. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Nirgel was left his mother's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by brigands. Nirgel was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: He has passion for adventuring and risk; and he wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Insane. Bonds: Attractive, Military, Enemies, Adventurer. Occupation: Fisher

Voice: Soft and melodious

Attributes [hide]

Nirgel Talent, Male Tiefling Ranger 5
Medium (5'7") Tiefling, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)17 (+3) 11 (+0)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Giant, Abyssal, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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