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Advanced [show]


Jabbie Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He wears his red hair down. He wears round tiny glasses practically rammed into his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dyer arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He tends to his Dyer job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and regain custody of his son

Flaws: Ugly, Emotional. Bonds: Job, Rich, Family. Occupation: Dyer

Voice: Uses sign language

Attributes [hide]

Jabbie Nopenstallen, Male Gnome Commoner 4
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)14 (+2) 14 (+2)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Fonkin Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'8". He wears a blue vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his blue boots flare out at the collars. He wears a colorful flower in his auburn hair. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is calm most of the time but flees social interaction. He has a minor phobia of water and hates getting wet.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Fonkin was left his father's suit of armor and trained in its use and care. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Flaws: Shy, Fearful. Bonds: Attractive, Military, Enemies. Occupation: Mortician

Voice: Raspy

Attributes [hide]

Fonkin Raulnor, Male Gnome Rogue 12
Small (3'8") Gnome, True Neutral (CR 12)
Armor Class 13
Hit Points 51 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)16 (+3) 10 (+0)14 (+2)
Skills Investigation +7, Performance +6
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Celestial, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 100 pp.


Social Check DCs


Shamash Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his glaive always slung over his shoulder. His black crest is lengthy and is close to two feet long. His fierce gold eyes like to dwell on things.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He hasn't been sleeping well lately.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, Insomniac. Bonds: Slave, Debt. Occupation: Spy

Voice: Forgets to breathe while speaking

Attributes [hide]

Shamash Nemmonis, Male Dragonborn Rogue 7
Medium (6'2") Dragonborn, Neutral Evil (CR 7)
Armor Class 11
Hit Points 47 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)19 (+4) 15 (+2)17 (+3)
Skills Deception +6, Medicine +5
Senses Passive Perception 12
Languages Common, Gnoll, Celestial, Giant, Terran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 40 pp. Peridot (50 gp). 1 Minor magic item.


Social Check DCs


Whurbin Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is cut short. He has violet eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: To reunite with his old friends; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Adventurer. Occupation: Junk Dealer

Voice: Pirate accent

Attributes [hide]

Whurbin Deepdelver, Male Dwarf Ranger 12
Medium (4'4") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 95 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)11 (+0) 9 (-1)12 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. Red spinel (120 gp). Tiger eye turquoise (16 gp). Amber (120 gp). Golden yellow topaz (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aust Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many yellow ritualistic tattoos. He has a large grey mantle and cape that has been intricately interwoven into his yellow robe. His hair is always cut to a buzz. He has a tattooed face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. The war was a terrible time for him, and Aust does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Optimist. Flaws: Depressed. Bonds: Military, Mentor, Job. Occupation: Map Maker

Voice: Eastern European accent

Attributes [hide]

Aust Xistsrith, Male Elf Commoner 2
Medium (5'0") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)16 (+3) 11 (+0)12 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 10
Languages Common, Elven, Halfling, Auran, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +5

Possessions: 220 gp.


Social Check DCs

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