Jabbie Beren, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a small bristly mustache and wavy brown hair. His violet eyes dart from person to person.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not trust anyone and sleeps with one eye open.
History: Born in the west his family was never financially stable. Through the years after Jabbie was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Jabbie's mother didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he's repulsed by the pc
Flaws: Antagonistic, Insomniac. Bonds: Poor, Attractive. Occupation: Bowyer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Uncommon Weapon.
Chay Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'0" has a big stupid grin on his face most of the time. He is wearing a long, yellow cloak. He keeps his red hair in a flapper bob. His eyes are brown and catlike.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is a logical person and will generally grow upset if things defy logic and science.
History: When he was but 8 years old his parents immigrated from the south. Chay was born on a far southern island where he grew up under the tutelage of his father, an expert Junk Dealer. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He uses money and sex appeal to get what he needs; and money/treasure
Ideals: Logical. Flaws: Secretive. Bonds: Attractive, Immigrant, Rich. Occupation: Junk Dealer
Voice: Squeaky
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 4)
Armor Class 15
Hit Points 22 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 8 (-1) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
Possessions: 100 gp. White pearl (160 gp). Bloodstone (70 gp). Azurite (8 gp). Blue quartz (8 gp).
Spear On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'1" and muscular, this northern man is generally well dressed albeit a few years behind the times. His fur is cut close to his head. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Abrasive and pushy, he has a hard time making friends. He also hits on women, regardless of circumstances.
History: Spear was born with his father's beautiful face. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He would like to get married and retire.
Ideals: Athletic. Flaws: Addict, Antagonistic. Bonds: Attractive, Has a crush. Occupation: Miller
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Evil (CR 5)
Armor Class 12
Hit Points 37 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 100 gp.
Veit Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His auburn hair is knotted and matted. His ears are large.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Ideals: Passionate. Flaws: Ugly. Bonds: Rich, Adventurer, Enemies. Occupation: Mayor
Voice: Raspy
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Ignan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 270 gp.
Azzakh Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His Stetson hat is riddled with cuts and holes. His red eyes peer out from beneath his Stetson grey hat.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Azzakh was born the youngest of three triplets. His first spouse was a Dilettante, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Dilettante they were divorced and he won custody of their daughter. He worked as a Tailor, and he later adopted a second daughter.
Motivation: Wants to raise his children well.
Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Poor, Family. Occupation: Tailor
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 600 sp.
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