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NPC Generator

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Advanced [show]


Osco Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is generally well dressed albeit a few years behind the times. He has styled his chestnut hair well, parting it to the left. His gray eyes are passionate and lively.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Osco was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was a soldier and died while he was still young. Osco was left his mother's suit of armor and trained in its use and care. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Disciplined. Bonds: Attractive, Military, Poor. Occupation: Bookbinder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Osco Hogcollar, Male Halfling Adept 6
Small (3'4") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 49 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)13 (+1) 11 (+0)14 (+2)
Skills History +4, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 900 gp. Moonstone (60 gp). Eye agate (5 gp). Deep blue spinel (900 gp). Banded agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolen Berevan, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He wears a tan cloak and cross-gartered blue stockings. His auburn hair is smooth and relatively long. He has several tiny aquamarine earrings on each ear.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He comes from a rich eastern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He has dedicated himself to building a better world.

Motivation: He is wracked by social anxiety; and he's looking for his big break

Ideals: Joker. Flaws: Fearful. Bonds: Rich, Religious, Adventurer. Occupation: Architect

Voice: Puts emphasis on the wrong words

Attributes [hide]

Rolen Berevan, Male Elf Adept 3
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)14 (+2) 17 (+3)16 (+3)
Skills Insight +5, Investigation +4
Senses Passive Perception 13
Languages Common, Elven, Infernal, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 400 gp. Banded agate (8 gp). Blue quartz (8 gp).


Social Check DCs


Krimmon Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his warhammer. His hair is white and very short. His face is scarred and worn.

Personality: A skeptical and narcissistic man, Krimmon's first love is himself. His second love is also himself. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has never given up on his music dream.

Motivation: He is terrified, and will act out of fear.

Ideals: Impeccable, Artistic. Flaws: Ugly, Fearful. Occupation: Fisher

Voice: Speaks with squeezed throat

Attributes [hide]

Krimmon Kettlewhistle, Male Halfling Commoner 6
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 23 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)15 (+2) 14 (+2)11 (+0)
Skills Medicine +5, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Draconic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp. Eye agate (14 gp). Star rose quartz (80 gp). 1 Minor magic item.


Social Check DCs


Ernest Clayton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is generally well dressed albeit a few years behind the times and is in decent physical shape. He has black hair. He has a dull look in his violet eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a Assassin, his father struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Gardener for hire.

Motivation: To be a Assassin again.

Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Poor, Job. Occupation: Gardener

Voice: Ums and uhs a lot

Attributes [hide]

Ernest Clayton, Male Human Rogue 11
Medium (6'4") Human, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 48 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)17 (+3) 8 (-1)17 (+3)
Skills Insight +3, Performance +7
Senses Passive Perception 9
Languages Common, Giant, Sylvan, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1000 gp. Silver pearl (150 gp). Alexandrite (600 gp). Deep blue spinel (600 gp). Moss agate (10 gp). Golden yellow topaz (600 gp). Rock crystal (50 gp). Sard (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pallabar Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He wears a green vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down, and carries axes. His golden hair and beard is wavy and long. His ears are large.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Pallabar took refuge in the large cave and found the beat up axe and armor he uses now. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pallabar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Terse. Bonds: Nature. Occupation: Engraver

Voice: Soft and melodious

Attributes [hide]

Pallabar Pilwicken, Male Gnome Fighter 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)14 (+2) 13 (+1)10 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Musical instrument.


Social Check DCs

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