Adran Zheng, Male Half-Elf [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears just a brown suit. With a patchy golden beard and wild golden hair. His amber eyes peer out from beneath his feathered brown hat.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Gifted from a young age, Adran studied abroad. A gifted student he started as a Ruler, but he got bored and became a Spy. He is searching for what he claims is his rightful reward.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Gifted, Impeccable. Bonds: Job, Adventurer. Occupation: Spy
Voice: Low range voice
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 6)
Armor Class 10
Hit Points 43 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 200 gp.
Gimurt Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a fancy black suit. His red hair is cut short. He wears crescent spectacles with a black brim.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has all his life been fascinated with poetry.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His father was a mechanic, and taught him how to fix just about anything. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Gimurt was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: He feels the way he acts is they only way to get by in the world; and someone believes him a fraud
Ideals: Artistic, Persistence, Impeccable. Bonds: Attractive, Guardian, Enemies. Occupation: Performer
Voice: Low range voice
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 16 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Elven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 320 gp. Large well-done wool tapestry (300 gp). Fire opal pendant on a fine gold chain (500 gp).
Bhevek Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he prefers to wear grey pants and tee shirts. His hair is always cut to a buzz. He has brown eyes.
Personality: He exudes charisma. He is a tour de force of persuasion. He is frequently practicing swordplay.
History: He was born in a small island village. A few years later when the north was not economically sound they moved to his current location. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army.
Bonds: Attractive, Military, Nature, Immigrant. Occupation: Locksmith
Voice: Italian accent
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 18 (+4) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 340 gp. 1 Masterwork Uncommon Weapon.
Roondar Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His tied-back hair is chestnut. He wears crescent spectacles with a black brim.
Personality: While he acts the brute, he is far gentler than he would appear. He believes the world needs to unite to get rid of orcs once and for all.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roondar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Revenge; and he wants revenge against orcs
Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Enemies, Slave. Occupation: Performer
Voice: Speaks in third person
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 35 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. 1 Minor magic item.
Prâk Ramsey, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear red clothing when he does not wear armor. He wears a Stetson hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Prâk was born the youngest of three triplets. Prâk abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Days after completing his studies, news broke out that his hometown was attacked by illithids. Prâk was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: He desires power and/or immortality; and to prove his worth to the world
Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Enemies, Family, Adventurer. Occupation: Glassblower
Voice: Speaks with a cold
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Evil (CR 6)
Armor Class 10
Hit Points 43 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +4
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!