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Fargrim Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of morningstars, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has moderate length white hair. He is baby faced.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is obsessed with a lost civilization.

History: He was born in a small island village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and money/treasure

Ideals: Fighting, Optimist, Logical. Bonds: Rich, Adventurer, Nature. Occupation: Bather

Voice: Mumbles to self between sentences

Attributes [hide]

Fargrim Brawnanvil, Male Dwarf Wizard 10
Medium (4'0") Dwarf, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 51 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)15 (+2) 13 (+1)15 (+2)
Skills History +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Halfling
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444332

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naeris Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He is dressed in an above average manner. His chestnut hair is braided into rings. He wears a mask on his face.

Personality: He never swears and excessively uses polite adverbs when speaking. Flattery will make him almost putty in your hands.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A freak accident while working with his Barrister father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Optimist. Flaws: Selfish, Disease. Bonds: Attractive, Religious. Occupation: Shepherd

Voice: Speaks fast with a slight lisp

Attributes [hide]

Naeris Galanodel, Male Half-Elf Monk 1
Medium (5'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 18 (+4)12 (+1) 9 (-1)12 (+1)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 300 sp. Jade (150 gp).


Social Check DCs


Leaf Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is wearing a long, brown cloak. He wears a Stetson hat to cover his moderate length yellow fur. His yellow unseeing eyes seem to look past you.

Personality: Confrontational and typically high on some drug or another. He has a minor phobia of water and hates getting wet.

History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Many gnolls want him driven away; and he has passion for adventuring and risk

Flaws: Disease, Addict, Fearful. Bonds: Mentor, Adventurer, Enemies. Occupation: Butcher

Voice: Scratchy, weak

Attributes [hide]

Leaf Fang, Male Tabaxi Warrior 10
Medium (5'8") Tabaxi, Chaotic Good (CR 10)
Armor Class 14
Hit Points 87 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)12 (+1) 13 (+1)10 (+0)
Skills History +5, Perception +5
Senses Passive Perception 15
Languages Common, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4

Possessions: 270 pp. Gold music box (4000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Jeweled electrum ring (3000 gp). Silver comb with moonstones (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Pûgrish Redfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. His skin is fair and his fingers are delicate and long. His brown hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Pûgrish is combative with any and all who dare try his patience in the slightest.

History: He was raised in a white middle class family as the only child. He struck it rich when he found rare goods in large quantities. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Justice. Flaws: Antagonistic, Mundane. Bonds: Attractive, Rich. Occupation: Jeweler

Voice: Soft and mumbly

Attributes [hide]

Pûgrish Redfield, Male Half-Orc Warrior 7
Medium (5'0") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 45 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 12 (+1)11 (+0) 17 (+3)15 (+2)
Skills Acrobatics +6, Deception +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +5

Possessions: Just what you see.


Social Check DCs


Wymar Darby, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man usually wears his grey robe and has his club always slung over his shoulder. His white hair is matted, messy, and big. His ears are large.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is skeptical of what others tell him and is slow to trust.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Wymar was born on a far southern mountains where he grew up under the tutelage of his father, an expert Dyer. He left for the south, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Slave, Immigrant. Occupation: Dyer

Voice: Soft and melodious

Attributes [hide]

Wymar Darby, Male Human Warrior 1
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)17 (+3) 10 (+0)13 (+1)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Auran, Ignan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 70 gp.


Social Check DCs

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