Calcitro Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He wears a black shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He has a hunchback. His moppish auburn hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He receives visions of the future at random moments
History: He was born into a rich family. His martial abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Further expansion of business; and balancing his hectic life and new miner responsibilities is difficult
Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Job, Rich. Occupation: Miner
Voice: Can't modulate volume
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 9 (-1) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp.
Nimble Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He sports yellow clothing, slightly heavier than average wear. He has dyed his greying cinnamon fur a little too much giving a sharp cinnamon color. He has gleaming, smiling blue eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Nimble lived on a farm with his mother, near the main road leading to a nearby town. He worked as a nervous Dilettante and found it very stressful. He used his abilities to travel the world and help people.
Motivation: Sabotage a competitor.
Ideals: Philantrophist, Justice. Bonds: Attractive, Family, Job. Occupation: Dilettante
Voice: Squeaky
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Azdûsh Ramsay, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is very fat, and wears suspenders and tan workpants. His shirt is grey, and he wears a heavy tan leather apron most of the time. He keeps his long white hair kept up in a rat tail. His eyes are blue and beady.
Personality: He is calm most of the time but flees social interaction. As long as the job gets done he does not care how it got done.
History: Azdûsh was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was taken as a slave by a traveling circus and forced to perform He now owns his own business.
Motivation: He is currently in port desperately looking for someone to get him out; and his religion dominates his actions
Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Poor, Slave. Occupation: Weaver
Voice: Posh accent
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +5
Possessions: 1 Minor magic item.
Kelter Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a long, brown, dusty cloak. He carries with him a set of morningstars on his belt, each one with a sapphire on the hilt. His auburn hair and beard is wavy and long. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: While he acts the brute, he is far gentler than he would appear. Energy wise he seems alert and responsive.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Kelter took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Professionalism, Gifted. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Tailor
Voice: Whispers
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 11)
Armor Class 13
Hit Points 86 (11d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 18 (+4) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Gnoll, Orc, Infernal
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
Possessions: 70 pp. Brown-green garnet (40 gp). Alexandrite (400 gp). Aquamarine (400 gp). Carnelian (50 gp).
Kriv Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His gold crest is still thick. His gold eyes lackadaisically let the world flow into them.
Personality: Always inclined to offer people food he seems plenty friendly. He uses divination through singing.
History: He is the product a well kept family trust fund and as such has never really known need. A freak accident while working with his Map Maker father left him crippled. He has recently gotten a pet goose that steals things from people.
Motivation: Further expansion of business; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Rich, Criminal record, Job. Occupation: Dyer
Voice: Soft and mumbly
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 42 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Celestial, Gnome
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 2000 gp. Silver chalice with lapis lazuli gems (90 gp). Solid gold idol (200 gp). A necklace of small pink pearls (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Sapphire pendant on gold chain (1900 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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