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Advanced [show]


Torinn Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear ponchos typically of a light green in addition to tight pants. He has rusty crest. His eyes are likewise red. His teeth are white and perfect.

Personality: He is a Miller first and foremost. He believes firmly that knowledge should be universal. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He is the product a well kept family trust fund and as such has never really known need. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He has been a successful dealer in antiques buying low and selling high.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister

Ideals: Gifted, Entrepeneur. Bonds: Attractive, Job, Rich, Family. Occupation: Miller

Voice: Cold and demanding tone

Attributes [hide]

Torinn Daardendrian, Male Dragonborn Warlock 4
Medium (6'3") Dragonborn, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 8 (-1)10 (+0) 13 (+1)13 (+1)
Skills Deception +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp.


Social Check DCs


Theodoric Mori, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'0", this man sports brown clothing, slightly heavier than average wear. His red hair is matted, messy, and big. His ears are large.

Personality: This man loves poetry and to teach people poetry more than just about anything. He is obsessed with his god.

History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Bounty Hunter like his father before him.

Motivation: To be a Jeweler again; and he has a rivalry with the church that dominates his actions

Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Religious, Job. Occupation: Bounty Hunter

Voice: Sensual and smooth

Attributes [hide]

Theodoric Mori, Male Half-Elf Aristocrat 11
Medium (5'0") Half-Elf, Chaotic Good (CR 11)
Armor Class 12
Hit Points 68 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)13 (+1) 12 (+1)10 (+0)
Skills Medicine +5, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2400 gp. Embroidered silk and velvet mantle with numerous moonstones (2400 gp). A necklace of small pink pearls (6000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp).


Social Check DCs


Lamlûg Read, Male Half-Orc [Permalink]

Personal [hide]

Description: He is renowned for his bright yellow suits and hats. He has a slight overbite and is overall scrawny. He wears his red hair up. His amber eyes lackadaisically let the world flow into them.

Personality: He can speak with the recently deceased. Further he is a bit of a stoner and is frequently out of it.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents enrolled him in a Ranger school at a young age so that he could practice his druidic talents. Some 2 years later his spouse died after the birth of his son. Heartbroken, Lamlûg never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He seems to be bored by most things.

Ideals: Gifted. Flaws: Addict, Mundane. Bonds: In love. Occupation: Shipwright

Voice: Smoker's lung

Attributes [hide]

Lamlûg Read, Male Half-Orc Ranger 3
Medium (6'0") Half-Orc, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)10 (+0) 14 (+2)12 (+1)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 11000 cp.


Social Check DCs


Gilbert Whitby, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears baggy grey pantaloons and a yellow scarf. He sports a flattop hair cut. His ears are large.

Personality: While he acts the brute, he is far gentler than he would appear. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Religious, Mentor. Occupation: Butcher

Voice: Boston accent

Attributes [hide]

Gilbert Whitby, Male Human Paladin 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)16 (+3) 15 (+2)13 (+1)
Skills Insight +4, Nature +5
Senses Passive Perception 12
Languages Common, Auran, Gnome, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 sp.


Social Check DCs


Dain Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has styled his auburn hair well, parting it to the left. His eyes are violet and beady.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Sold as a small child to a wizard, Dain was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and to prove his worth to the world

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Rich, Mentor. Occupation: Mayor

Voice: Speaks in third person

Attributes [hide]

Dain Goblinbane, Male Dwarf Bard 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)15 (+2) 8 (-1)10 (+0)
Skills Athletics +3, Deception +2
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 400 sp.


Social Check DCs

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