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NPC Generator

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Advanced [show]


Delebean Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His long blonde hair is drawn into a two foot long braid. His eyes are violet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Energy wise he seems alert and responsive.

History: Delebean was born the youngest of three triplets. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother

Ideals: Gifted, Professionalism, Entrepeneur. Bonds: Poor, Family. Occupation: Miller

Voice: Low and grunting

Attributes [hide]

Delebean Pilwicken, Male Gnome Druid 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 14 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)10 (+0) 18 (+4)16 (+3)
Skills Investigation +2, Religion +2
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 600 gp. Eyepatch with mock eye of sapphire and moonstone (500 gp).


Social Check DCs


Ahvain Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a robe, a symbol of magic around his neck, and a club on his belt. He is bald on top and has large brown tufts of hair around his ears. His green eyes peer out from beneath his wide-brimmed green hat.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. By chance he met his brother recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Ideals: Fighting, Optimist, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Butcher

Voice: Smooth and feminine

Attributes [hide]

Ahvain Iranapha, Male Half-Elf Adept 15
Medium (5'9") Half-Elf, True Neutral (CR 15)
Armor Class 12
Hit Points 59 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143333

Possessions: 400 pp. White opal (1600 gp). Silver pearl (140 gp). 1 Medium magic item.


Social Check DCs


Alberich Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black hair is kept up in a ponytail inside a deerstalker hat. His hazel eyes are passionate and lively.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Alberich was born the youngest of three triplets. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has dedicated himself to building a better trade route.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Joker. Flaws: Shy. Bonds: Rich, Family, Adventurer. Occupation: Tanner

Voice: Soft and mumbly

Attributes [hide]

Alberich Glanhig, Male Dwarf Warlock 1
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)11 (+0) 9 (-1)12 (+1)
Skills Arcana +2, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 100 sp.


Social Check DCs


Ralf Sherwood, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in an above average manner. His white hair is still thick. His fierce blue eyes like to dwell on things.

Personality: He dislikes all the random violence that takes place in the south. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Ralf hails from a village terrorized by orcs. Ralf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Ralf and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ralf discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Ralf fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Obtaining odd cultural Human artifacts is his passion; and someone believes him a fraud

Ideals: Pacifist. Flaws: Disease. Bonds: Attractive, Adventurer, Enemies. Occupation: Bookbinder

Voice: Shortens vowels

Attributes [hide]

Ralf Sherwood, Male Human Wizard 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)9 (-1) 9 (-1)9 (-1)
Skills Acrobatics +2, Intimidation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp. 1 Backpack.


Social Check DCs


Art Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy cinnamon fur. He wears a green costume with the symbols of the four houses of cards on his torso. He has a hunchback. He keeps his long cinnamon fur kept up in a rat tail. His hazel eyes dart from person to person to random spaces in the air.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised in a white middle class family as the only child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now spends his time doing works of charity.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother

Ideals: Persistence, Philantrophist. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Cartwright

Voice: Sounds elderly

Attributes [hide]

Art Of Passion, Male Tabaxi Wizard 6
Medium (5'3") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 11 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)14 (+2) 9 (-1)16 (+3)
Skills Investigation +5, Religion +5
Senses Passive Perception 9
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 8000 sp.


Social Check DCs

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