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NPC Generator

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Advanced [show]


Arannis Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in red turtlenecks beneath a tan coat with black slacks. He has a small bristly mustache and wavy silver hair. His eyes are amber.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is an amazing painter.

History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and meet up once more with his childhood friend

Ideals: Athletic, Gifted. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Banker

Voice: Speaks like tongue is numb

Attributes [hide]

Arannis Amakiir, Male Elf Warrior 6
Medium (4'9") Elf, Lawful Evil (CR 6)
Armor Class 14
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 12 (+1)13 (+1) 10 (+0)15 (+2)
Skills Acrobatics +7, Investigation +4
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 400 gp. 2 Tanglefoot bags. 2 Tanglefoot bags. 2 Antitoxin.


Social Check DCs


Warryn Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is cut short with large spiked bangs in the front. He has blue eyes and a yellow hat with a green feather.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not trust anyone and sleeps with one eye open.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Warryn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To share knowledge with the world; and he wants to meet his childhood hero

Ideals: Logical. Flaws: Antagonistic, Insomniac, Disease. Bonds: Adventurer. Occupation: Glassblower

Voice: Scandinavian accent

Attributes [hide]

Warryn Pilwicken, Male Gnome Paladin 5
Small (3'6") Gnome, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 39 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills Athletics +4, Stealth +6
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Draconic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 10000 cp.


Social Check DCs


Foxilon Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His hair is long and white with streaks of brown, and is pulled back with small black clips. His beard is brown, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: He is a Sellsword first and foremost. He believes firmly that knowledge should be universal. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an athlete and attended two major summer competitions. He never won. He has achieved small success as a Sellsword.

Motivation: He is greedy; and expand his business

Ideals: Athletic. Bonds: Immigrant, Job, Rich, Slave. Occupation: Sellsword

Voice: Timid voice

Attributes [hide]

Foxilon Smoothhands, Male Halfling Rogue 4
Small (2'11") Halfling, Chaotic Good (CR 4)
Armor Class 15
Hit Points 14 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 11 (+0)9 (-1) 14 (+2)15 (+2)
Skills Athletics +0, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Jeweled anklet (1000 gp). 4 Smokesticks. 4 Smokesticks. 3 Thunderstones. 4 Smokesticks.


Social Check DCs


Rurik Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He carries with him a set of glaives, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He is bald on top and has large brown tufts of hair around his ears. He is baby faced.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He takes great joy in being the best Spice Merchant in town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Spice Merchant.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Ugly, Antagonistic, Disease. Bonds: Job. Occupation: Spice Merchant

Voice: High pitched, excited

Attributes [hide]

Rurik Hammerstone, Male Dwarf Warrior 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)12 (+1) 10 (+0)12 (+1)
Skills Medicine +2, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 170 gp. Amber (90 gp). Pink pearl (90 gp). Brown-green garnet (90 gp).


Social Check DCs


Bûth Blankley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a robe, a symbol of the sun god around his neck, and a club on his belt. His long white hair is drawn into a two foot long braid. He has a tattooed face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Bûth was born in the west. At a young age he loved to build and create. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found.

Ideals: Fighting, Athletic, Optimist, Persistence. Bonds: Family. Occupation: Baker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bûth Blankley, Male Half-Orc Aristocrat 7
Medium (5'6") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 60 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 15 (+2)15 (+2) 15 (+2)13 (+1)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Halfling
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 40 pp. Golden yellow topaz (200 gp).


Social Check DCs

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