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NPC Generator

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Advanced [show]


Aramil Harris, Male Half-Elf [Permalink]

Personal [hide]

Description: A 4'11" eastern man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is cut close to his head. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will rave to anyone who will listen. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Aramil was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has never given up on his writing dream.

Motivation: Marry his brother to traveling adventurers.

Ideals: Artistic. Flaws: Addict, Insane. Bonds: Family. Occupation: Barber

Voice: Uses sign language

Attributes [hide]

Aramil Harris, Male Half-Elf Druid 1
Medium (4'11") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)12 (+1) 8 (-1)12 (+1)
Skills Athletics +4, Medicine +1
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp. 1 Masterwork Common Melee.


Social Check DCs


Moon Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is generally well dressed albeit a few years behind the times. He has wavy orange fur. His eyes, though not visible through his cowl, are amber.

Personality: Confrontational and typically high on some drug or another. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Sage and found it very stressful. He has achieved small success as a Sage.

Motivation: He is greedy; and money/treasure

Flaws: Addict, Disease. Bonds: Attractive, Job, Rich. Occupation: Sage

Voice: Draws out vowels

Attributes [hide]

Moon Candle, Male Tabaxi Warrior 6
Medium (6'7") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 12 (+1)12 (+1) 12 (+1)16 (+3)
Skills Animal Handling +4, Persuasion +6
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: Iolite (50 gp). Coral (100 gp). Black pearl (400 gp). Amber (100 gp).


Social Check DCs


Bertram Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and yellow handkerchief worn on his left side. He has a moderate pudge and is not very fit. He has a small bristly mustache and wavy golden hair. He has a dull look in his amber eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is obsessed with a lost civilization.

History: He was born to a criminal king-pin and mafia family His mother was a soldier and died while he was still young. Bertram was left his mother's suit of armor and trained in its use and care. He is searching for what he claims is his rightful reward.

Motivation: He feels that his past leaves him morally obligated to help; and several ex partners dislike his way of doing things and want revenge

Ideals: Impeccable. Bonds: Adventurer, Criminal record, Military, Enemies. Occupation: Fisher

Voice: Voice breaks

Attributes [hide]

Bertram Ainsley, Male Human Cleric 6
Medium (5'6") Human, Neutral Evil (CR 6)
Armor Class 12
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)18 (+4) 17 (+3)14 (+2)
Skills Animal Handling +6, Religion +7
Senses Passive Perception 13
Languages Common, Celestial, Giant, Goblin, Terran
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 900 gp. A necklace of small pink pearls (1000 gp).


Social Check DCs


Horhog Asheton, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His black hair is still thick. He has gleaming, smiling gray eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a great chef.

History: Gifted from a young age, Horhog studied abroad. Horhog abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He struck the Shepherd job and began his own company from there.

Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult; and revenge

Ideals: Gifted. Bonds: Attractive, Adventurer, Job, Enemies. Occupation: Shepherd

Voice: Switch between two voices

Attributes [hide]

Horhog Asheton, Male Half-Orc Ranger 16
Medium (5'5") Half-Orc, Lawful Evil (CR 16)
Armor Class 11
Hit Points 91 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Deception +6, Survival +6
Senses Passive Perception 11
Languages Common, Orc, Celestial, Elven
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140221

Possessions: 700 pp. White pearl (140 gp). Azurite (6 gp). Hematite (6 gp). Red spinel (140 gp). Alexandrite (300 gp). Aquamarine (300 gp). Sardonyx (70 gp). Brown-green garnet (140 gp). Lapis lazuli (6 gp). Rose (70 gp). Star ruby (1400 gp). Rhodochrosite (6 gp). Alexandrite (300 gp). Onyx (70 gp). Rhodochrosite (6 gp). Smoky quartz (70 gp). Peridot (70 gp). Blue sapphire (1400 gp).


Social Check DCs


Wobbles Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He dresses well, typically a more casual-formal manner. With bright brown hair and a scraggly beard. His gray eyes have a joyful gleam in them most of the time.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Wobbles is combative with any and all who dare try his patience in the slightest.

History: Born in the south his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often.

Ideals: Athletic, Passionate, Justice. Bonds: Attractive, Poor. Occupation: Hunter

Voice: Prounounces S like Z

Attributes [hide]

Wobbles Fiddlefen, Male Gnome Rogue 3
Small (3'4") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)14 (+2) 12 (+1)17 (+3)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Giant, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1600 sp. 1 Masterwork Common Melee.


Social Check DCs

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