Harvest In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears dark leathers with embroidery. His wide-brimmed hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.
Personality: Overbrimming with self-confidence, Harvest isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born to loving parents in a slum to the west. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Mayor for the past few years.
Motivation: Expand his business; and to be a soapmaker again
Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Poor, Job. Occupation: Mayor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Evil (CR 8)
Armor Class 10
Hit Points 49 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 16 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Terran, Goblin, Aquan
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 | 0 |
Possessions: 700 gp. Brass mug with jade inlays (300 gp). A roughly beaten golden orb (120 gp).
Adrik Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears tight fighting clothing, which leaves very little to the imagination. He has a penchant for wearing a ring with an oversized topaz on his left hand. His golden hair is kept up in a ponytail inside a feathered hat. He wears a mask on his face.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Further he is a bit of a stoner and is frequently out of it.
History: He got into the Animal Trainer business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now mingles about in high society.
Motivation: Further expansion of business; and he is content
Ideals: Fighting. Flaws: Mundane, Addict. Bonds: Rich, Job. Occupation: Animal Trainer
Voice: Jamaican accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
Possessions: 160 gp. Brass mug with jade inlays (400 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).
Bidreked Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'2", this man wears a weathered and beat up set of banded mail beneath an oversized grey coat. He keeps his brass crest in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Bidreked enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in the west his family was never financially stable. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he desires power and/or immortality
Ideals: Fighting. Flaws: Hedonist. Bonds: Poor, Immigrant. Occupation: Marshal
Voice: Eastern European accent
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Druidic, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Maagog Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His crest is greying and his face has many wrinkles. His gold eyes are passionate and lively.
Personality: He has a massive crush on the younger sibling of the Cook who has hired him part-time. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He comes from a rich western family. He struck it rich when he found rare goods in large quantities. He has dedicated himself to building a better world.
Motivation: He wants to get laid.
Bonds: Has a crush, Attractive, Rich, Adventurer. Occupation: Cook
Voice: Mousy voice
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 9)
Armor Class 12
Hit Points 70 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
Possessions: 90000 cp. Rock crystal (40 gp). Azurite (5 gp). Azurite (5 gp). Jasper (40 gp). Jasper (40 gp). Freshwater pearl (5 gp). 1 Minor magic item.
Nuraval Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: This light-skinned male dresses like a well dressed Herbalist does. He is tall, broad shouldered and powerfully built. With bright chestnut hair and a scraggly beard. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born in the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Herbalist. He left for the west, certain he would find work there.
Motivation: He's repulsed by the PC; and sabotage a competitor
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Job, Immigrant. Occupation: Herbalist
Voice: Old Prospector
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 7)
Armor Class 11
Hit Points 34 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.
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