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Advanced [show]


Windy Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears professional attire. His fur, while still mostly white, has prominent grey streaks. He has a dull look in his green eyes.

Personality: Windy speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is skeptical of what others tell him and is slow to trust.

History: Windy was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: Sabotage a competitor; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Poor, Job. Occupation: Tanner

Voice: Cold and demanding tone

Attributes [hide]

Windy Shoe, Male Tabaxi Fighter 5
Medium (5'3") Tabaxi, True Neutral (CR 5)
Armor Class 14
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 14 (+2)15 (+2) 18 (+4)10 (+0)
Skills History +5, Sleight of Hand +7
Senses Passive Perception 14
Languages Common, Gnome, Draconic
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 400 gp. Red spinel (80 gp). Rich purple corundum (900 gp). Jade (80 gp). Golden yellow topaz (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sammal Delight, Male Tiefling [Permalink]

Personal [hide]

Description: This man typically wears white cloth garments or leather armor. He has a penchant for wearing a ring with an oversized amber on his right hand. He wears his dark red hair down. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Abrasive and pushy, he has a hard time making friends. Flattery will make him almost putty in your hands.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Over the years he perfected his riding and shooting skills. He now mingles about in high society.

Motivation: He's repulsed by the PC; and he is greedy

Flaws: Antagonistic, Selfish, Mundane. Bonds: Rich, Nature. Occupation: Ruler

Voice: Slurs words

Attributes [hide]

Sammal Delight, Male Tiefling Rogue 17
Medium (6'9") Tiefling, Chaotic Evil (CR 17)
Armor Class 10
Hit Points 77 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)18 (+4) 10 (+0)16 (+3)
Skills Medicine +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Orc, Infernal
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2

Possessions: 7000 gp. Carved bone or ivory statuette (70 gp). Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Fire opal pendant on a fine gold chain (2100 gp). Large well-done wool tapestry (100 gp). Silver comb with moonstones (700 gp). Black velvet mask with numerous citrines (50 gp). Sapphire pendant on gold chain (1200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Ralf Landon, Male Human [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He has shaved his head bald. He wears an eyepatch.

Personality: Ralf hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He never wears the same outfit twice, unless he absolutely has to.

History: He was born at the edge of vast forest. Ralf was born on a far southern forest where he grew up under the tutelage of his father, an expert Fortune-teller. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure.

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Rich, Nature, Immigrant. Occupation: Fortune-teller

Voice: Laughs frequently while speaking

Attributes [hide]

Ralf Landon, Male Human Warrior 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)11 (+0) 10 (+0)17 (+3)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Brottor Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his sickle. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a pair of adventurers, Brottor grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his sister to traveling adventurers.

Ideals: Artistic. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Assassin

Voice: Speaks with a cold

Attributes [hide]

Brottor Graybeard, Male Dwarf Ranger 6
Medium (3'11") Dwarf, Chaotic Good (CR 6)
Armor Class 9
Hit Points 45 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)13 (+1) 17 (+3)13 (+1)
Skills Animal Handling +6, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 100 gp. Malachite (9 gp). Violet garnet (600 gp). Lapis lazuli (9 gp). Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gormogord Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man dresses well, wearing black shirts, loose pants, and blazers most of the time. He sports a flattop hair cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He snorts whenever he laughs or is feeling confident. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Seeks redemption.

Flaws: Disease. Bonds: Attractive, Poor, Criminal record, Adventurer. Occupation: Junk Dealer

Voice: Jamaican accent

Attributes [hide]

Gormogord Greenleaf, Male Halfling Barbarian 7
Small (2'10") Halfling, Neutral Evil (CR 7)
Armor Class 13
Hit Points 45 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Performance +4, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 200 gp. Blue quartz (11 gp). Alexandrite (600 gp). Chrysoberyl (110 gp).


Social Check DCs

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