Rangrim Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man wears a simple yellow robe with tan stripes complete with hood. His brown hair, when down, is lengthy. He wears an eyepatch.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invites people to come help in his community garden.
History: He was born at the edge of vast desert. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Shipwright
Voice: Speaks in third person
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 11 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 30000 cp. Aquamarine (300 gp). Citrine (50 gp).
Cory Hallewell, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a moderate pudge and is not very fit. His long silver hair reaches down to his waist. He has several tiny emerald earrings on each ear.
Personality: He can speak with the recently deceased. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He struck the Barrister job and began his own company from there.
Motivation: Sabotage a competitor; and wants to work out more often
Ideals: Gifted, Justice, Athletic. Bonds: Rich, Job. Occupation: Barrister
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
Possessions: 500 gp.
Kilvar Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a faded coat and loose pants complete with small hat. He wears his white hair up. His eyes are likewise blue. His teeth are white and perfect.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has all his life been fascinated with dancing.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. He moves from town to town, unable to find a place to settle.
Motivation: A deep hatred of dire rats.
Ideals: Artistic, Gifted. Flaws: Terse. Bonds: Attractive, Immigrant. Occupation: Sellsword
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 69 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Gnoll, Elven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 2000 gp. Blue sapphire (1000 gp). Freshwater pearl (13 gp). Chalcedony (50 gp). Blue quartz (13 gp). Banded agate (13 gp). Aquamarine (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dean Remein, Male Half-Elf [Permalink]
Personal [hide]
Description: This malnourished man wears bulky grey painted plate armor. His red hair is lengthy and is close to two feet long. His gray eyes lackadaisically let the world flow into them.
Personality: He dislikes all the random violence that takes place in the north. He is lazy, self-centered, vain, and jealous.
History: Dean hails from a village terrorized by orcs. His father was very strict, and drilled into him lessons on being the perfect gentleman. Days after completing his studies, news broke out that his hometown was attacked by orcs. Dean was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: A deep hatred of orcs; and he doesn't get along with people that don't share his tastes
Ideals: Pacifist, Impeccable. Flaws: Selfish. Bonds: Poor, Enemies. Occupation: Barrister
Voice: Dark and ominous
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Terran, Sylvan, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 sp.
Fragrant On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: This man dresses well, typically a more casual-formal manner. He is muscular with a powerful set of arms. His black fur has been sun bleached extensively. His blue eyes dart from person to person.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with finding treasure.
History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.
Motivation: He's looking for his big break.
Flaws: Depressed. Bonds: Attractive, Adventurer, Mentor, Poor. Occupation: Doctor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Neutral (CR 15)
Armor Class 11
Hit Points 88 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Draconic
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 2 |
Possessions: 7000 gp. Silver comb with moonstones (900 gp). Black velvet mask with numerous citrines (50 gp). Fire opal pendant on a fine gold chain (700 gp). Golden circlet with four aquamarines (6000 gp). 1 Medium magic item.
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