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Advanced [show]


Eberk Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'4" and wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his crossbow. His right leg appears badly burned and disfigured. His black hair is kept up in a ponytail inside a top hat. This green eyed northerner is not easily forgotten.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Gifted from a young age, Eberk studied abroad. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He was granted martial powers by his dying brother.

Motivation: Wants to have a good time and be beloved.

Ideals: Joker, Optimist, Gifted. Occupation: Actor

Voice: Sleepy voice

Attributes [hide]

Eberk Fallack, Male Dwarf Warlock 1
Medium (4'4") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)14 (+2) 16 (+3)13 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Dwarven, Aquan, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 50 gp. Brown-green garnet (140 gp).


Social Check DCs


Khrosh Brixton, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tan costume with the symbols of luck on his torso. He has shaved his head bald. His ears are large.

Personality: He acts crazy and hedonistic. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Khrosh is combative with any and all who dare try his patience in the slightest.

History: He was born into a rich family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Khrosh grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Khrosh. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Justice. Flaws: Ugly, Hedonist. Bonds: Rich, Criminal record. Occupation: Carter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Khrosh Brixton, Male Half-Orc Cleric 4
Medium (5'1") Half-Orc, Lawful Evil (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)9 (-1) 17 (+3)15 (+2)
Skills Investigation +1, Persuasion +4
Senses Passive Perception 13
Languages Orc
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 300 gp. Amethyst (50 gp). Hematite (11 gp). 1 Minor magic item.


Social Check DCs


Ohr Acton, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears long strands of aquamarine and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black hair is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A deeply religious man he believes everything happens for a reason. He receives visions of the future at random moments

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Knight arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane. Bonds: Rich, Attractive, Religious. Occupation: Knight

Voice: Laughs frequently while speaking

Attributes [hide]

Ohr Acton, Male Half-Orc Warlock 2
Medium (6'10") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)10 (+0) 8 (-1)13 (+1)
Skills Persuasion +3, Religion +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 340 gp.


Social Check DCs


Warryn Sympony, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tan tunic with black highlights, and long white pants that bunch up around his shoes. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes are hazel and catlike.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born several months after his father was called into army service. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Warryn's homeland. Warryn decided to take the middle way and become a bodyguard. Due to his spouse's obsession with being a Layabout they were divorced and he won custody of their son. He worked as a Shepherd, and he later adopted a second son.

Motivation: His religion dominates his actions; and doesn't want to be a shepherd and was forced into it by his family

Ideals: Joker, Fighting. Bonds: Immigrant, Military, Family, Religious. Occupation: Shepherd

Voice: Shortens vowels

Attributes [hide]

Warryn Sympony, Male Gnome Barbarian 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 42 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)17 (+3) 8 (-1)15 (+2)
Skills Animal Handling +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Ignan, Elven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Shamash Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears light armors faded through time and improper care. His small hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is afraid of women and trembles around them

History: He comes from a rich northern family. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Jeweler

Voice: Speaks fast with a slight lisp

Attributes [hide]

Shamash Hshhsstoroth, Male Dragonborn Adept 9
Medium (6'3") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 37 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)12 (+1) 12 (+1)16 (+3)
Skills Performance +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 2000 gp. A necklace of small pink pearls (3000 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp).


Social Check DCs

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