Frouse Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. His top hat is riddled with cuts and holes. His face is scarred and worn.
Personality: Aggressive, abrasive, and angry, Frouse embodies much of what other species detest in the Gnomes. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Frouse is combative with any and all who dare try his patience in the slightest.
History: Born in the south his family was never financially stable. His childhood dream was to be a Architect, but he was a colossal failure. He left for the south, certain he would find work there.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new bather responsibilities is difficult
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Immigrant. Occupation: Bather
Voice: Rolls R's
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 24 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
Possessions: 4000 sp. Silver comb with moonstones (800 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item.
Kipper Ningel, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair is cut jaggedly and amateurishly. He has brown eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been saving his money to try and buy his sister's freedom.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Gifted, Entrepeneur. Bonds: Rich, Attractive, Family. Occupation: Server
Voice: Whispers
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: Red garnet (160 gp). 1 Minor magic item.
Quarion Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a white tunic with tan highlights, and long brown pants that bunch up around his shoes. He keeps his long brown hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born in the west to a Merchant, Quarion learned a great deal about his mother's area of expertise. His family was turned out during the war. He and his family wandered west to less war torn lands. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and to be a bather again
Flaws: Sensitive, Antagonistic, PTSD. Bonds: Mentor, Job, Adventurer. Occupation: Merchant
Voice: Loud with bravado
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Ahvain Caerdonel, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a black tunic with brown highlights, and long blue pants that bunch up around his shoes. His skin is fair and his fingers are delicate and long. His long silver hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Ahvain hails from a village terrorized by orcs. He struck it rich when he found rare goods in large quantities. Since then, he has sought to make the best of life.
Motivation: He uses money and sex appeal to get what he needs; and he feels kind of lost in life
Ideals: Optimist. Flaws: Depressed. Bonds: Rich, Enemies, Attractive. Occupation: Interpreter
Voice: Timid voice
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 18 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 300 gp.
Altho Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle, and is pretty ugly. He has a black handlebar mustache and slicked back black hair. He has a dull look in his gray eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Justice. Flaws: Ugly. Bonds: Religious, Poor. Occupation: Dyer
Voice: Voice breaks
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 50 gp. 1 Breastplate.
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