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NPC Generator

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Advanced [show]


Nalral Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a violet coat over a green low-cut shirt, and a small hat upon his head. His red hair is drawn into a tight pony tail with a clover scrunchie. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Nalral is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: From birth he was tutored by a cruel and relentless mentor. Nalral liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Due to his spouse's obsession with being a Marshal they were divorced and he won custody of their daughter. He worked as a Brewer, and he later adopted a second daughter.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Bonds: Family, Mentor, Nature. Occupation: Brewer

Voice: High pitched, excited

Attributes [hide]

Nalral Brazzik, Male Dwarf Bard 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)13 (+1) 11 (+0)6 (-2)
Skills Intimidation +0, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 110 pp.


Social Check DCs


Trey Barclay, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear blue clothing when he does not wear armor. His moppish silver hair is in a traditional bowl cut. His eyes are a pleasant amber.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He misses his home and complains about the freezing weather, even in summer.

History: Trey was born the youngest of three triplets. While studying, he fell in love. They married and had a son. He has been saving his money to try and buy his sister's freedom.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love

Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Immigrant, Family, In love. Occupation: Soapmaker

Voice: Forgets to breathe while speaking

Attributes [hide]

Trey Barclay, Male Human Adept 1
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)13 (+1) 15 (+2)11 (+0)
Skills Religion +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 3000 cp.


Social Check DCs


Balimaar Springfield, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is well dressed, constantly wearing a black suit, red shirt, and brown tie. His hair is golden and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich northern family. He moved from fad to fad and when he turned 15 he discovered music. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Servant

Voice: High pitched and raspy

Attributes [hide]

Balimaar Springfield, Male Human Sorcerer 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)13 (+1) 13 (+1)11 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 300 sp.


Social Check DCs


Ralf Roscoe, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'1" and is generally well dressed albeit a few years behind the times. His blonde hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing himself, he comes off as nervous. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally; and meet up once more with his childhood friend

Ideals: Entrepeneur, Artistic. Flaws: Insane, Shy. Bonds: Attractive. Occupation: Fletcher

Voice: Pirate accent

Attributes [hide]

Ralf Roscoe, Male Human Paladin 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 12 (+1)16 (+3)
Skills Deception +5, Survival +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2000 cp.


Social Check DCs


Pelt Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses well, wearing red shirts, loose pants, and blazers most of the time, and carries swords. He has moderate length gray fur. His eyes are a pleasant copper.

Personality: He speaks before he thinks and is too direct. He receives visions of the future at random moments

History: The child of a Fortune-teller, who enjoyed hunting, Pelt was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted arcane powers by his dying brother.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Attractive, Nature. Occupation: Bather

Voice: Boston accent

Attributes [hide]

Pelt Of World, Male Tabaxi Sorcerer 6
Medium (6'1") Tabaxi, Neutral Evil (CR 6)
Armor Class 14
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)16 (+3) 14 (+2)10 (+0)
Skills Athletics +4, Investigation +6
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Terran
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 8000 sp. Azurite (5 gp).


Social Check DCs

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