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NPC Generator

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Advanced [show]


Zaffrab Leffery, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair is drawn into a tight pony tail with a dagger scrunchie. His eyes, though not visible through his cowl, are violet.

Personality: He is calm most of the time but flees social interaction. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His father raised him in a mountain cabin. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he's repulsed by the pc

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Attractive, Nature, Criminal record. Occupation: Performer

Voice: Mousy voice

Attributes [hide]

Zaffrab Leffery, Male Gnome Sorcerer 1
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)15 (+2) 14 (+2)11 (+0)
Skills Investigation +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Infernal
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Hematite (13 gp).


Social Check DCs


Gennal Ariessus, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is generally well dressed albeit a few years behind the times. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes lackadaisically let the world flow into them.

Personality: He has a massive crush on the younger sibling of the Merchant who has hired him part-time. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His father raised him in a mountain cabin. Gennal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to get laid; and he's in love

Ideals: Logical. Bonds: Attractive, Poor, Has a crush, Nature. Occupation: Merchant

Voice: Excited and jittery

Attributes [hide]

Gennal Ariessus, Male Elf Expert 3
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)15 (+2) 16 (+3)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Tarak Anderton, Male Half-Orc [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a slight overbite and is overall scrawny. His auburn hair is greasy and uncared for. His face is covered beneath a completely black helmet.

Personality: Always inclined to offer people food he seems plenty friendly. He believes the world needs to unite to get rid of goblins once and for all.

History: Tarak lived on a farm with his mother, near the main road leading to a nearby town. In his 11th year, his parents were killed by a goblins raid, leaving Tarak alone in the world. After a stint in an orphanage, he was adopted. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Philantrophist. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Fortune-teller

Voice: Laughs frequently while speaking

Attributes [hide]

Tarak Anderton, Male Half-Orc Warlock 13
Medium (6'2") Half-Orc, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 108 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)12 (+1) 10 (+0)9 (-1)
Skills History +5, Stealth +5
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433

Possessions: 2000 gp. Deep blue spinel (800 gp). Star rose quartz (80 gp). Moss agate (14 gp). Rhodochrosite (14 gp). Blue star sapphire (1400 gp). Jasper (80 gp). Aquamarine (800 gp). Moonstone (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerbo Welber, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a well pressed and immaculate suit (or dress). His blonde hair is cut short. He is very pretty but has cold, dead eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was always a brilliant, if unscrupulous mind. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Passionate, Joker, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Mortician

Voice: Switch between two voices

Attributes [hide]

Gerbo Welber, Male Gnome Adept 4
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 15 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 11000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Lamlis Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and blue, and wears rings and necklaces with large, colorful gems. His feathered hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He invites people to come help in his community garden.

History: Lamlis was raised in a hard working conservative environment. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found; and doesn't want to be a engraver and was forced into it by his family

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Job, Debt, Family. Occupation: Engraver

Voice: Italian accent

Attributes [hide]

Lamlis Ariessus, Male Elf Commoner 7
Medium (5'3") Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 11 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)10 (+0) 12 (+1)15 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 30 pp.


Social Check DCs

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