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NPC Generator

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Advanced [show]


Uthemar Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he tends to wear a grey poncho over his likewise colored trousers and shirt. His red hair is drawn into a tight pony tail with a skull scrunchie. His eyes are a pleasant violet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Uthemar took refuge in the old dungeon and found the beat up sickle and armor he uses now. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To share knowledge with the world; and a rival would like him out of the picture

Ideals: Logical. Flaws: Shy, Hedonist. Bonds: Nature, Criminal record. Occupation: Blacksmith

Voice: Scandinavian accent

Attributes [hide]

Uthemar Holimion, Male Half-Elf Adept 2
Medium (4'11") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)16 (+3) 11 (+0)13 (+1)
Skills Nature +5, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Terran, Celestial, Giant
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 2000 sp.


Social Check DCs


Delg Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tan shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His white hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Adventurer, but he got bored and became a Sculptor. He ran away from his former home and has been making his living as a Sculptor for the past few years.

Motivation: He's attracted to the PC; and he wants nothing more than to rejoin the army

Bonds: Immigrant, Attractive, Job, Has a crush, Military. Occupation: Sculptor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Delg Holderhek, Male Dwarf Cleric 3
Medium (4'0") Dwarf, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)15 (+2) 16 (+3)11 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 19000 cp. Sard (40 gp). Aquamarine (300 gp). Aquamarine (300 gp).


Social Check DCs


Diggory Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a lot of dark rich colors, with gold accents. His red hair is still thick. He is very pretty but has cold, dead eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. He was taken as a slave by a traveling circus and forced to perform He has recently gotten a pet goose that steals things from people.

Motivation: He is currently in port desperately looking for someone to get him out; and he has comitted a past crime that haunts him to this day

Ideals: Athletic. Bonds: Attractive, Criminal record, Military, Slave. Occupation: Shipwright

Voice: Excited and jittery

Attributes [hide]

Diggory Tewksbury, Male Human Adept 11
Medium (6'2") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 47 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)16 (+3) 13 (+1)12 (+1)
Skills Deception +5, Insight +5
Senses Passive Perception 11
Languages Common, Gnoll, Elven, Infernal
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 400 gp. Golden yellow topaz (900 gp). Tourmaline (140 gp). Chrysoprase (30 gp). Lapis lazuli (4 gp). Freshwater pearl (4 gp). Alexandrite (900 gp). Black pearl (900 gp). Rose (30 gp). Chalcedony (30 gp). Azurite (4 gp).


Social Check DCs


Fax Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a fine chain shirt which he covers with grey colored cloaks and clothing. He has a penchant for wearing a ring with an oversized ruby on his right hand. His crest is white and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is able to make almost anything out of random pieces of junk.

History: He served in the navy to pay for his family's outstanding loans. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To find somewhere to settle down; and money/treasure

Ideals: Gifted. Flaws: Mundane, Racist. Bonds: Rich, Military. Occupation: Crown-heir

Voice: Complex vocabulary, royal

Attributes [hide]

Fax Argenthrixus, Male Dragonborn Warrior 1
Medium (6'1") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)13 (+1) 15 (+2)12 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 90 gp.


Social Check DCs


Theobald Home, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is tall, broad shouldered and powerfully built. With a patchy white beard and wild white hair. His fierce green eyes like to dwell on things.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He misses his home and complains about the freezing weather, even in summer.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Priest arts, while his father instructed him in etiquette, music and courtly manner. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted druidic powers by his dying brother.

Motivation: He is unsatisfied with his job; and he is greedy

Ideals: Gifted. Flaws: Shy, Insane. Bonds: Rich, Immigrant, Job. Occupation: Priest

Voice: Pronounces O like U

Attributes [hide]

Theobald Home, Male Human Rogue 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 12 (+1)14 (+2)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs

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