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NPC Generator

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Advanced [show]


Kody Huckabee, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Fortune-teller uniform. His hair is cut close to his head. This blue eyed westerner is not easily forgotten.

Personality: He is business-like. He takes instructions and follows them to the letter. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fortune-teller arts, while his mother instructed him in etiquette, music and courtly manner. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 14 years.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Professionalism, Artistic. Bonds: Job, Family, Rich. Occupation: Fortune-teller

Voice: Speaks with lips pursed

Attributes [hide]

Kody Huckabee, Male Human Fighter 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)9 (-1) 17 (+3)14 (+2)
Skills Religion +1, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Cressel Blur, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He is portly but not overly obese. His hair, while still mostly black, has prominent grey streaks. This black eyed easterner is not easily forgotten.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Further he is a bit of a stoner and is frequently out of it.

History: He was born blind and as such lacked many opportunities for work. He went to a religious school and was inspired by the priests there in charitable deeds. He got away from his former life and has fallen to alcoholism.

Motivation: Expand his business; and further expansion of business

Flaws: Addict, Disease. Bonds: Attractive, Job, Religious. Occupation: Beggar

Voice: Aggressive tone

Attributes [hide]

Cressel Blur, Male Tiefling Expert 1
Medium (6'8") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)11 (+0) 8 (-1)20 (+5)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 1 Masterwork Artisan’s tools.


Social Check DCs


Arannis Cithreth, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He dresses in collared shirts and wears a proper scarf over his head. He has moderate length black hair. His face is covered beneath a completely black helmet.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Arannis was born the youngest of three triplets. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist, Gifted. Bonds: Criminal record, Family. Occupation: Brewer

Voice: Scratchy, weak

Attributes [hide]

Arannis Cithreth, Male Elf Commoner 3
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)14 (+2) 10 (+0)14 (+2)
Skills Performance +4, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Giant, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 600 sp.


Social Check DCs


Pelt In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman and is in decent physical shape. His white fur is slicked back into a classic pompadour. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born several months after his father was called into army service. When Pelt reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies, Military. Occupation: Slave Trader

Voice: Speaks like tongue is numb

Attributes [hide]

Pelt In the Wind, Male Tabaxi Cleric 10
Medium (6'5") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 45 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 10 (+0)14 (+2) 12 (+1)17 (+3)
Skills Deception +7, Investigation +6
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 18000 sp. Sapphire pendant on gold chain (700 gp). Silver comb with moonstones (300 gp). Jeweled anklet (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Az-Adar Berkeley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His red hair is drawn into a tight pony tail with a card scrunchie. His eyes, though not visible through his cowl, are amber.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Az-Adar lived on a farm with his father, near the main road leading to a nearby town. His father was very strict, and drilled into him lessons on being the perfect gentleman. Days after completing his studies, news broke out that his hometown was attacked by giants. Az-Adar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants revenge against giants

Ideals: Justice, Impeccable. Bonds: Attractive, Poor, Enemies, Family. Occupation: Fortune-teller

Voice: Sleepy voice

Attributes [hide]

Az-Adar Berkeley, Male Half-Orc Paladin 7
Medium (5'2") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 59 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)9 (-1) 11 (+0)11 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs

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