Pelt Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'0", this man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His fur is greying and his face has many wrinkles. His blue eyes dart from person to person.
Personality: Pelt is depressed about a lot of things. He tends to be a nihilist. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Flaws: Depressed, Disease. Bonds: Job, Rich. Occupation: Scribe
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
Possessions: 21000 sp.
Traki Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is blonde and very short. He tend to wears goggles to shield his eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He is a Maurezhi in disguise. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero; and he would like to get married and retire
Ideals: Joker. Bonds: Attractive, Has a crush, Adventurer. Occupation: Healer
Voice: Slow speaker
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 11)
Armor Class 12
Hit Points 77 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Sylvan, Goblin
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alston Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'3", this man is dressed in an above average manner. He has chestnut hair. He has a dull look in his green eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Military, Rich. Occupation: Ruler
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 14)
Armor Class 13
Hit Points 96 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 17 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Gnoll, Elven
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 2000 gp. Golden yellow topaz (1200 gp). White opal (1400 gp). Rock crystal (70 gp). Moss agate (15 gp). Silver pearl (80 gp). Tiger eye turquoise (15 gp). Carnelian (70 gp). Black star sapphire (1400 gp). White pearl (80 gp). Blue sapphire (1400 gp). 1 Medium magic item.
Hubert Walpole, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a worn and beaten armor. His hair is cut close to his head. He has a dull look in his gray eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He would rather hide behind his crafts than deal with other people.
History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often.
Ideals: Athletic, Artistic, Logical. Flaws: Disease, Shy. Occupation: Architect
Voice: Rolls R's
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Quarion Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in an above average manner. With bright red hair and a scraggly beard. He has amber eyes and a black hat with a red feather.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He never wears the same outfit twice, unless he absolutely has to.
History: He was born in the south, but his parents moved at a very young age to the east. In his 10th year, his parents were killed by a dire rats raid, leaving Quarion alone in the world. After a stint in an orphanage, he was adopted. He left for the south, certain he would find work there.
Motivation: He wants revenge against dire rats; and several ex partners dislike his way of doing things and want revenge
Ideals: Artistic. Bonds: Attractive, Enemies, Immigrant. Occupation: Assassin
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 27 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: Just what you see.
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