Alexandre Eathalena, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He has moderate length silver hair. His eyes are amber and beady.
Personality: He is a Gardener first and foremost. He believes firmly that knowledge should be universal. He is skeptical of what others tell him and is slow to trust.
History: Born in a small village he learned the ways of the warrior from his father. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Alexandre took refuge in the ruined castle and found the beat up morningstar and armor he uses now. He struck the Gardener job and began his own company from there.
Motivation: Wants to open a new tavern.
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Job, Nature. Occupation: Gardener
Voice: Sensual and smooth
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 12)
Armor Class 10
Hit Points 62 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 3000 gp. Red spinel (90 gp). Blue star sapphire (600 gp). Azurite (9 gp). Citrine (80 gp). Citrine (80 gp). Silver pearl (90 gp). Brown diamond (8000 gp). Azurite (9 gp). Alexandrite (300 gp). Iolite (80 gp).
Bolg Marston, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man usually wears his blue robe and has his scythe always slung over his shoulder. He has a auburn handlebar mustache and slicked back auburn hair. His thin eyebrows rest above his beady blue eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also is a firm believer in the manly ideal.
History: Bolg hails from a village terrorized by drow. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A deep hatred of drow; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Poor, Enemies. Occupation: Slave Trader
Voice: Boston accent
Attributes [hide]
Medium (6'0") Half-Orc, True Neutral (CR 13)
Armor Class 11
Hit Points 73 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 10 (+0) | 7 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +4
Possessions: 1000 gp. Obsidian (14 gp). Peridot (40 gp). Onyx (40 gp). Iolite (40 gp). Bloodstone (40 gp). Zircon (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Senteq Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: This light-skinned male wears a fancy brown suit. He is tall, broad shouldered and powerfully built. His white hair is thinning but still full. His amber eyes are passionate and lively.
Personality: He is very quiet and rarely speaks above a whisper. He invites people to come help in his community garden.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Senteq fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Philantrophist, Fighting. Flaws: Shy, Fearful. Bonds: Attractive, Slave. Occupation: Carter
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 11)
Armor Class 14
Hit Points 42 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Celestial
Attacks Melee +2 / 3d8-2, Ranged +7 / 3d8+3, Grapple +3
Possessions: 1000 gp. Solid gold idol (1000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Large well-done wool tapestry (500 gp). Solid gold idol (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Solomon Nibley, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears dark leathers with embroidery, marred by teas. His chestnut hair is long and unkept. His violet eyes dart from person to person.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was raised in a white middle class family as the only child. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He then took over the family business and is one of the better Carpenter for hire.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Logical. Flaws: Ugly, Mundane, Racist. Bonds: Job. Occupation: Carpenter
Voice: High pitched, excited
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 121 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 18 (+4) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Undercommon
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
Possessions: Violet garnet (800 gp). White opal (600 gp). Red-brown spinel (110 gp). Golden yellow topaz (800 gp). Jet (110 gp). White pearl (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Morg Snowdon, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His long black hair reaches down to his waist. His violet unseeing eyes seem to look past you.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He misses his home and complains about the freezing weather, even in summer.
History: Morg was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since lost track of the people in his past.
Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Immigrant, Family. Occupation: Armorer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 39 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Giant, Ignan, Celestial
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
