Gerard Fawcett, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He has wavy blonde hair. He wears crescent spectacles with a black brim.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Ideals: Joker. Bonds: Attractive, Immigrant, Military, Adventurer. Occupation: Adventurer
Voice: Slow speaker
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 11)
Armor Class 13
Hit Points 63 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
Possessions: 170 pp. Azurite (15 gp). Chrysoprase (60 gp). Rock crystal (60 gp). Alexandrite (900 gp). Citrine (60 gp). Jade (150 gp). Lapis lazuli (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Berrian Othronus, Male Elf [Permalink]
Personal [hide]
Description: He wears a tight fitting white shirt and pants. He has dyed his greying red hair a little too much giving a sharp red color. His violet eyes are passionate and lively.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born in a small mountains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes him a fraud
Ideals: Disciplined, Impeccable, Persistence, Fighting. Bonds: Nature. Occupation: Beggar
Voice: American accent
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 10)
Armor Class 12
Hit Points 21 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 8 (-1) | 9 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1500 gp. Aquamarine (1000 gp). Coral (40 gp). Eye agate (6 gp). Fiery yellow corundum (1600 gp). Blue quartz (6 gp). Banded agate (6 gp). Rose (50 gp). 1 Minor magic item. 1 Minor magic item.
Ronk Burton, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His auburn hair and beard is wavy and long. His violet eyes lackadaisically let the world flow into them.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is obsessed with his god.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Armorer and found it very stressful. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Religious, Job. Occupation: Armorer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 56 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 18 (+4) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 150 pp. Sard (20 gp). White opal (1000 gp). Brown-green garnet (60 gp). Chrysoprase (20 gp). Blue quartz (5 gp).
Ribbles Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He wears suspenders and green workpants. His shirt is white, and he wears a heavy green leather apron most of the time. He has a hunchback. He has a long chestnut beard with little hanging trinkets. His eyes are likewise brown.
Personality: Ribbles wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was raised in a island tribe. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has been a successful dealer in antiques buying low and selling high.
Motivation: His religion dominates his actions.
Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Nature, Religious. Occupation: Engraver
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 25 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Dazzazn Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears baggy green pantaloons and a blue scarf, and sports empty pouches on his belt. He wears his brass crest down. He wears round tiny glasses practically rammed into his face.
Personality: His tongue was cut out and he uses sign language. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Sold as a small child to a slaver, Dazzazn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with lycanthropy at a very young age, Dazzazn has worked very hard to control his curse. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To reunite with his absent mother; and marry his sister to traveling adventurers
Ideals: Entrepeneur. Flaws: Disease, Antagonistic. Bonds: Mentor, Family. Occupation: Blacksmith
Voice: Speaks in third person
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 8)
Armor Class 12
Hit Points 25 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
