Tarhun Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a weathered and beat up set of banded mail beneath an oversized white coat. He has wavy scarlet crest. This red eyed southerner is not easily forgotten.
Personality: He is irascible and easily irritated. He uses divination through singing.
History: Tarhun lived on a farm with his father, near the main road leading to a nearby town. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. By chance he met his brother recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Family. Occupation: Shepherd
Voice: Spits words with contempt
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 35 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 4 | 3 |
Possessions: 200 pp. Chrysoberyl (110 gp).
Howard Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He is portly but not overly obese. He wears a deerstalker hat to cover his moderate length brown hair. He tend to wears goggles to shield his eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. He ran away from his former home and has been making his living as a Blacksmith for the past few years.
Motivation: Regain custody of his daughter; and he has passion for adventuring and risk
Flaws: Shy, Disease. Bonds: Adventurer, Job, Family. Occupation: Blacksmith
Voice: Mousy voice
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 41 (16d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Gnoll, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
Possessions: 9000 gp. Jeweled gold crown (3000 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Fire opal pendant on a fine gold chain (700 gp). Fire opal pendant on a fine gold chain (700 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A delicate brass dragon egg (20 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Gold dragon comb with red garnet eye (1500 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). Silver chalice with lapis lazuli gems (140 gp). Jeweled electrum ring (3000 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). Golden circlet with four aquamarines (4000 gp). A roughly beaten golden orb (140 gp). 1 Medium magic item.
Reynard Charlton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his red hair up in a very large beehive style do. His blue eyes dart from person to person to random spaces in the air.
Personality: He is irascible and easily irritated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the south to a Barber, Reynard learned a great deal about his father's area of expertise. He worked as a nervous Barber and found it very stressful. Due to his spouse's obsession with being a Banker they were divorced and he won custody of their daughter. He worked as a Barber, and he later adopted a second daughter.
Motivation: To reunite with his absent father.
Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Job, Family. Occupation: Barber
Voice: Farmer accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 14 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 2 Smokesticks.
Suhnae Amakiir, Male Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears silk and lounges about seductively. His silver hair is thinning but still full. His face is covered beneath a completely black helmet.
Personality: He has always had a great fascination with Elven culture. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Suhnae is combative with any and all who dare try his patience in the slightest.
History: He was born to a criminal king-pin and mafia family From his teen years he was always beautiful and desirable, so people have always doted on him. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels that his past leaves him morally obligated to help; and a strong sense of loyalty to elven people
Ideals: Justice. Flaws: Racist. Bonds: Attractive, Criminal record. Occupation: Fortune-teller
Voice: Can't modulate volume
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1200 sp.
Balimaar Jethro, Male Half-Elf [Permalink]
Personal [hide]
Description: This man stands a little under 4'11" and is a bit bulky. He is very muscular particularly in the legs. He wears skinny pants and wears a black and blue robe with the hood down. He sports a long golden beard, and similarly colored long hair. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is lazy, self-centered, vain, and jealous.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is currently in port desperately looking for someone to get him out; and he uses money and sex appeal to get what he needs
Flaws: Antagonistic, Selfish. Bonds: Attractive, Slave, Rich. Occupation: Merchant
Voice: Low and grunting
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 54 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 18 (+4) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Giant
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +3
Possessions: 200 gp. Brown-green garnet (160 gp).
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