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Advanced [show]


Beast Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has black fur. His blue unseeing eyes seem to look past you.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is an amazing painter.

History: He was born in the north, but his parents moved at a very young age to the west. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Disease, Secretive. Bonds: Immigrant, Religious. Occupation: Barber

Voice: Draws out vowels

Attributes [hide]

Beast Paws, Male Tabaxi Cleric 4
Medium (5'8") Tabaxi, Lawful Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)12 (+1) 18 (+4)15 (+2)
Skills Athletics +6, Stealth +5
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 20 pp. Eyepatch with mock eye of sapphire and moonstone (900 gp). Old masterpiece painting (900 gp). 1 Minor magic item.


Social Check DCs


Lewis Yardley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a grey shirt with thin yellow vertical stripes and pastel pants. His top hat is riddled with cuts and holes. His eyes are amber and he is always smoking a pipe.

Personality: He is calm most of the time but flees social interaction. He is a great chef.

History: He was born in a small island village. A few years later when the north was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against illithids.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Immigrant, Nature. Occupation: Healer

Voice: Speaks with a cold

Attributes [hide]

Lewis Yardley, Male Human Bard 2
Medium (5'2") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)16 (+3) 13 (+1)11 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Terran, Halfling, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 900 sp. Carnelian (20 gp). Golden pearl (120 gp). Jasper (20 gp).


Social Check DCs


Modean Haste, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a longbow on his belt. His purple hair is braided into rings. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Modean lived on a farm with his mother, near the main road leading to a nearby town. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to raise his children well

Ideals: Fighting. Flaws: Addict, Shy. Bonds: Family, Debt. Occupation: Sellsword

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Modean Haste, Male Tiefling Warrior 8
Medium (5'7") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 38 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)12 (+1) 17 (+3)17 (+3)
Skills Perception +6, Performance +6
Senses Passive Perception 16
Languages Common, Druidic
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: Eye agate (16 gp). Black opal (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargrim Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a tan cloak and cross-gartered pastel stockings, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'1" when asserting himself. His red hair is smooth and relatively long. His gray unseeing eyes seem to look past you.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He also is a firm believer in the manly ideal.

History: A powerful wizard made him what he is. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and to prove his worth to the world

Flaws: Disease, Selfish, Impulsive. Bonds: Mentor, Rich. Occupation: Beggar

Voice: Complex vocabulary, royal

Attributes [hide]

Fargrim Dankil, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)16 (+3) 11 (+0)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Orc, Goblin
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 340 gp. Jasper (30 gp). Alexandrite (500 gp). 1 Superior lock.


Social Check DCs


Valorean Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses in green turtlenecks beneath a black coat with grey slacks. He has dyed his greying scarlet crest a little too much giving a sharp scarlet color. He wears an eyepatch.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He got into the Armorer business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. He has since lost track of the people in his past.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Professionalism. Flaws: Ugly, PTSD. Bonds: Family, Job. Occupation: Armorer

Voice: pre-pubescent

Attributes [hide]

Valorean Clethtinthiallor, Male Dragonborn Expert 18
Medium (6'3") Dragonborn, Lawful Neutral (CR 18)
Armor Class 12
Hit Points 119 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)13 (+1) 16 (+3)17 (+3)
Skills Athletics +8, Stealth +8
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +8

Possessions: 13000 gp. Rich purple corundum (700 gp). Brown-green garnet (90 gp). Carnelian (70 gp). Chrysoberyl (90 gp). Deep blue spinel (700 gp). Sardonyx (70 gp). Rich purple corundum (700 gp). Freshwater pearl (9 gp). Aquamarine (700 gp). Violet garnet (700 gp). Chrysoberyl (90 gp). Star rose quartz (70 gp). Iolite (70 gp). Blue sapphire (700 gp). Moss agate (9 gp). Eye agate (9 gp). Blue star sapphire (700 gp). Emerald (700 gp). Jasper (70 gp). Peridot (70 gp). Aquamarine (700 gp). Deep blue spinel (700 gp). Deep blue spinel (700 gp). 1 Medium magic item.


Social Check DCs

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