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NPC Generator

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Advanced [show]


Robert Asheton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a weathered and beat up set of banded mail beneath an oversized tan coat. His moppish red hair is in a traditional bowl cut. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is irascible and easily irritated. Flattery will make him almost putty in your hands.

History: He was born to loving parents in a slum to the east. Through the years after Robert was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Robert's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Selfish. Bonds: Attractive, Poor. Occupation: Server

Voice: Sleepy voice

Attributes [hide]

Robert Asheton, Male Human Expert 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)16 (+3) 12 (+1)9 (-1)
Skills Animal Handling +3, Performance +1
Senses Passive Perception 11
Languages Common, Giant, Gnoll, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 30 gp.


Social Check DCs


Arjhan Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a pastel shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He has styled his black crest well, parting it to the right. This gold eyed southerner is not easily forgotten.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A powerful slaver made him what he is. He found a children's book about a Dragonborn Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Marry his brother to traveling adventurers; and obtaining odd cultural dragonborn artifacts is his passion

Flaws: Antagonistic, Impulsive. Bonds: Mentor, Adventurer, Family. Occupation: Spy

Voice: Ums and uhs a lot

Attributes [hide]

Arjhan Nemmonis, Male Dragonborn Wizard 12
Medium (6'5") Dragonborn, Lawful Evil (CR 12)
Armor Class 12
Hit Points 84 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 19 (+4)13 (+1) 13 (+1)17 (+3)
Skills Performance +7, Religion +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Mitchell, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a very tight haircut. He wears large thick round spectacles.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When Dean reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To protect his home; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Justice, Fighting. Bonds: Religious, Military, Guardian. Occupation: Miller

Voice: Gruff and masculine

Attributes [hide]

Dean Mitchell, Male Human Monk 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)12 (+1) 13 (+1)9 (-1)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Silver pearl (90 gp). Aquamarine (1000 gp). Iolite (50 gp).


Social Check DCs


Gormogord Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a robe, a symbol of magic around his neck, and a kukri on his belt. His hair is long and blonde with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. His thin eyebrows rest above his beady brown eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised in a island tribe. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature. Occupation: Assassin

Voice: Speaks with back of mouth

Attributes [hide]

Gormogord Stoutbridge, Male Halfling Rogue 9
Small (3'2") Halfling, Chaotic Good (CR 9)
Armor Class 13
Hit Points 46 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)13 (+1) 12 (+1)10 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Seven Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears suspenders and green workpants. His shirt is yellow, and he wears a heavy green leather apron most of the time. His long white fur is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: Seven hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is obsessed with a lost civilization.

History: Sold as a small child to a wizard, Seven was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His homeland was ravaged by war and he spent much of his life rebuilding it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: PTSD. Bonds: Adventurer, Mentor. Occupation: Hunter

Voice: Low rumbling, strings words together

Attributes [hide]

Seven Of Spirit, Male Tabaxi Sorcerer 19
Medium (6'3") Tabaxi, Lawful Evil (CR 19)
Armor Class 15
Hit Points 84 (19d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 14 (+2)12 (+1) 17 (+3)15 (+2)
Skills Athletics +8, Nature +7
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +8 / 5d8+2, Ranged +11 / 5d8+5, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666

Possessions: Smoky quartz (50 gp). Alexandrite (1000 gp). Jade (140 gp). Sard (50 gp). Eye agate (10 gp). Deep blue spinel (1000 gp). Tourmaline (140 gp). Jasper (50 gp). Eye agate (10 gp). Smoky quartz (50 gp). Iolite (50 gp). Rose (50 gp). White opal (1000 gp). Malachite (10 gp). Hematite (10 gp). Deep blue spinel (1000 gp). Smoky quartz (50 gp). Golden yellow topaz (1000 gp). Violet garnet (1000 gp). Chrysoberyl (140 gp). Golden yellow topaz (1000 gp). 1 Medium magic item.


Social Check DCs

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