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NPC Generator

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Advanced [show]


Balam Light, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears baggy yellow pantaloons and a tan scarf. His left hand appears badly burned and disfigured. His hair is red, silky, and of moderate length. He is very pretty but has cold, dead eyes.

Personality: Balam wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He also has developed a complete distrust of the Tanner profession.

History: He was raised in a white middle class family as the only child. A gifted student he started as a Tanner, but he got bored and became a Ploughman. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is content; and expand his business

Ideals: Disciplined. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Ploughman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Balam Light, Male Tiefling Barbarian 5
Medium (6'2") Tiefling, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 49 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)14 (+2) 11 (+0)17 (+3)
Skills Deception +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 30 pp. 1 Superior lock. 1 Masterwork Musical instrument. 1 Masterwork manacles. 1 Healer’s kit.


Social Check DCs


Gerald Norton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears dull brown sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. His hair, while still mostly blonde, has prominent grey streaks. His eyes are likewise violet. His teeth are white and perfect.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the south. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He left for the south, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and human compassion

Ideals: Gifted. Flaws: Cynical, Insane. Bonds: Attractive, Immigrant. Occupation: Roofer

Voice: Sighs a lot, exhausted

Attributes [hide]

Gerald Norton, Male Human Aristocrat 7
Medium (6'6") Human, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)13 (+1) 11 (+0)15 (+2)
Skills Arcana +4, Deception +5
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sindri Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a white tunic with tan highlights, and long grey pants that bunch up around his shoes. He wears a wide-brimmed hat to hide his balding. His brown eyes dart from person to person to random spaces in the air.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. As a young adult he joined a group advocating for an improvement in Gnomish conditions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion.

Ideals: Disciplined, Gifted. Flaws: Racist. Bonds: Adventurer. Occupation: Stylist

Voice: Draws out vowels

Attributes [hide]

Sindri Gobblefirn, Male Gnome Aristocrat 3
Small (3'4") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)17 (+3) 11 (+0)14 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Auran, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Trynnicus Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is physically well-built. His crest is rusty and curly. He wears crescent spectacles with a black brim.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Trynnicus was born the youngest of three triplets. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Family, In love. Occupation: Masseuse

Voice: Farmer accent

Attributes [hide]

Trynnicus Mohradyllion, Male Dragonborn Commoner 4
Medium (6'4") Dragonborn, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 18 (+4)9 (-1) 13 (+1)12 (+1)
Skills Performance +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 22000 sp. Amethyst (80 gp). Fire opal (500 gp). 1 Minor magic item.


Social Check DCs


Fragrant Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear white pants and tee shirts. He carries with him a set of ceremonial daggers on his belt, each one with a amber on the hilt. His red fur is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his copper eyes.

Personality: Aggressive, abrasive, and angry, Fragrant embodies much of what other species detest in the Tabaxis. He invites people to come help in his community garden.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Fragrant has worked very hard to control his curse. After a long history of fighting, Fragrant and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and revenge

Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Engraver

Voice: Pronounces difficult words wrong

Attributes [hide]

Fragrant Candle, Male Tabaxi Commoner 10
Medium (6'9") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 15
Hit Points 49 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 15 (+2)12 (+1) 9 (-1)10 (+0)
Skills Persuasion +4, Stealth +9
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +6 / 3d6+2, Ranged +9 / 3d6+5, Grapple +5

Possessions: 1300 gp. Brown-green garnet (70 gp). Onyx (20 gp). Sard (20 gp). Jet (70 gp).


Social Check DCs

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