Harbek Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He prefers to wear flannel. His golden hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is overprotective of those who hire his services. He receives visions of the future at random moments
History: Harbek was born in the east. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To clean up the streets; and to protect his home
Ideals: Gifted, Persistence, Fighting. Bonds: Poor, Guardian. Occupation: Banker
Voice: High pitched and raspy
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 81 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Druidic
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: 1000 gp. Jasper (30 gp). Deep blue spinel (1600 gp). Eye agate (13 gp). Black pearl (1600 gp). Violet garnet (1600 gp). Black opal (1500 gp).
Ralf England, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is well dressed, constantly wearing a brown suit, tan shirt, and grey tie. With a patchy red beard and wild red hair. His eyes are blue and catlike.
Personality: This man loves painting and to teach people painting more than just about anything. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Ralf liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption
Ideals: Artistic. Bonds: Enemies, Nature, Adventurer, Criminal record. Occupation: Shipwright
Voice: Posh accent
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 17 (+3) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Sylvan, Abyssal, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 160 gp. Red garnet (130 gp). 1 Silk rope.
Mehen Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a green vest and prefers violet and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His bronze crest is singed and shortened. He wears round tiny glasses practically rammed into his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Sold as a small child to a wizard, Mehen was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Mehen was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Mehen's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Mehen and his spouse have recently divorced.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic, Joker. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Spice Merchant
Voice: Draws out vowels
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 18)
Armor Class 12
Hit Points 139 (18d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 17
Languages Common
Attacks Melee +10 / 5d6+4, Ranged +8 / 5d6+2, Grapple +4
Possessions: 800 pp. Solid gold idol (600 gp). Brass mug with jade inlays (100 gp). Black velvet mask with numerous citrines (90 gp). Gold and topaz bottle stopper cork (1800 gp). Jeweled electrum ring (7000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Embroidered and bejeweled glove (2000 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). An abacus with copper, silver and gold markers (90 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Gold dragon comb with red garnet eye (1800 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Naill Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a white and tan robe with the hood down. His skin is fair and his fingers are delicate and long. His white hair is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He dislikes all the random violence that takes place in the east. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born in the east to a Apothecary, Naill learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and doesn't want to be a apothecary and was forced into it by his family
Ideals: Pacifist. Bonds: Attractive, Job, Family. Occupation: Apothecary
Voice: Scratchy, weak
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.
Cockaby Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He sports a flattop hair cut. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He never wears the same outfit twice, unless he absolutely has to.
History: Cockaby was born with his father's beautiful face. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He inherited the family business which he has now maintained for 5 years.
Motivation: Money/treasure; and he is greedy
Ideals: Artistic. Bonds: Immigrant, Attractive, Job, Rich. Occupation: Adventurer
Voice: Soothing and warm
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 14)
Armor Class 12
Hit Points 113 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Goblin
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
Possessions: 5000 gp. Onyx (80 gp). Carnelian (80 gp). Carnelian (80 gp). Alexandrite (300 gp). Freshwater pearl (14 gp). White opal (1600 gp). Star rose quartz (80 gp). Chrysoberyl (110 gp). Malachite (14 gp). Azurite (14 gp). White opal (1600 gp). Deep blue spinel (300 gp). Blue-white diamond (5000 gp). 1 Minor magic item.
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