Art Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: He very much looks the part of a Shepherd. He carries a battered pickaxe and tarnished shortspear as well. His gray fur is smooth and relatively long. His eyes are likewise amber. His teeth are white and perfect.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He invites people to come help in his community garden.
History: Art was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Shepherd soon after.
Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult.
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Shepherd
Voice: Squeaky
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 12)
Armor Class 12
Hit Points 45 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 1000 gp. Sard (60 gp). Aquamarine (600 gp). Freshwater pearl (11 gp). Deep green spinel (120 gp). Silver pearl (120 gp). Moss agate (11 gp). Pink pearl (120 gp). Golden yellow topaz (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naill Amastacia, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'2" and wears a green vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his green boots flare out at the collars. He wears a small hat to cover his moderate length red hair. His amber eyes dart from person to person to random spaces in the air.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is an amazing painter.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.
Motivation: Elven compassion; and wants to work out more often
Ideals: Athletic, Gifted, Artistic. Flaws: Racist. Bonds: Religious. Occupation: Barber
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 10)
Armor Class 13
Hit Points 13 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 600 gp. Banded agate (14 gp). White pearl (60 gp). Amethyst (60 gp). Jacinth (5000 gp). Golden yellow topaz (300 gp). Smoky quartz (80 gp). Tiger eye turquoise (14 gp). Blue sapphire (1400 gp). 1 Minor magic item. 1 Minor magic item.
Kiirith Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a grey coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. He carries a battered rapier and tarnished axe as well. His bronze crest is matted, messy, and big. He wears a mask on his face.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born to a poor family in the city he treasured whatever gifts he got. Kiirith was born on a far northern island where he grew up under the tutelage of his mother, an expert Mason. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and find a way to reverse the transformation of his brother
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Mason
Voice: Booming voice
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.
Direcris Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His bronze crest is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He was born the only child of a wealthy merchant. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: A need for knowledge about a nearby landmark; and he is wracked by social anxiety
Ideals: Entrepeneur. Flaws: Shy, Fearful. Bonds: Enemies, Adventurer. Occupation: Farmer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 42 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 3 |
Possessions: 100000 cp. Brass mug with jade inlays (500 gp). Jeweled electrum ring (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp).
Mord Home, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His chestnut hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his father and his sister before him, after school he went straight into learning to become a Slave Trader. He tends to his Slave Trader job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern.
Ideals: Disciplined, Gifted. Flaws: Ugly, Insane. Bonds: Job. Occupation: Slave Trader
Voice: Old Prospector
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 18 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 1000 gp. 1 Minor magic item.
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