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Advanced [show]


Pandjed Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has dyed his greying bronze crest a little too much giving a sharp bronze color. He wears a mask on his face.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. Further he is a bit of a stoner and is frequently out of it.

History: Born in the south his family was never financially stable. Pandjed abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants a kiss; and he has a crush on the local server

Flaws: Addict. Bonds: Attractive, Poor, Adventurer, Has a crush. Occupation: Bellfounder

Voice: German accent

Attributes [hide]

Pandjed Raghthroknaar, Male Dragonborn Commoner 7
Medium (6'3") Dragonborn, Lawful Good (CR 7)
Armor Class 11
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)18 (+4) 15 (+2)14 (+2)
Skills Acrobatics +4, Insight +5
Senses Passive Perception 12
Languages Common, Infernal, Ignan, Abyssal, Giant
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +5

Possessions: 4000 sp.


Social Check DCs


Koeth Jethro, Male Half-Elf [Permalink]

Personal [hide]

Description: A 4'10" western man, he wears a fine chain shirt which he covers with red colored cloaks and clothing. His hair is long and red with streaks of auburn, and is pulled back with small red clips. His beard is auburn, braided, and well cared for. His fierce green eyes like to dwell on things.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Animal Trainer business at a young age. He was taken as a slave by a traveling circus and forced to perform He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He feels that his past leaves him morally obligated to help; and to be a assassin again

Flaws: Disease. Bonds: Job, Slave, Adventurer, Criminal record. Occupation: Animal Trainer

Voice: Italian accent

Attributes [hide]

Koeth Jethro, Male Half-Elf Expert 6
Medium (4'10") Half-Elf, True Neutral (CR 6)
Armor Class 11
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)14 (+2) 11 (+0)14 (+2)
Skills Animal Handling +3
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 100 gp. Emerald (1000 gp). Golden yellow topaz (1600 gp). Violet garnet (1600 gp).


Social Check DCs


Quarion Azzo, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a pastel costume with the symbols of death on his torso. He wears his silver hair up. His face is scarred and worn.

Personality: He is happy with his job as a Dyer. He turns his eye from what people do, preferring to live and let live. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Quarion grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Quarion. He inherited the family business which he has now maintained for 11 years.

Motivation: Further expansion of business; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Job, Criminal record. Occupation: Dyer

Voice: Rolls R's

Attributes [hide]

Quarion Azzo, Male Half-Elf Adept 5
Medium (4'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)15 (+2) 18 (+4)11 (+0)
Skills Perception +7, Stealth +3
Senses Passive Perception 13
Languages Common, Elven, Infernal, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15321000

Possessions: 3000 sp. Hematite (14 gp). Chalcedony (20 gp). 1 Masterwork Thieves’ tools. 1 Masterwork Musical instrument.


Social Check DCs


Odo Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a red armored body suit, with a simple brown line shooting up and back down. His head has been shaved. His green eyes lackadaisically let the world flow into them.

Personality: Eccentric and domineering, Odo will drive conversation. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Odo is combative with any and all who dare try his patience in the slightest.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and money/treasure

Ideals: Extrovert, Justice. Flaws: Ugly. Bonds: Rich. Occupation: Brewer

Voice: Speaks through clenched teeth

Attributes [hide]

Odo Horineth, Male Half-Elf Rogue 5
Medium (5'4") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)13 (+1) 13 (+1)16 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 700 gp. Blue quartz (11 gp).


Social Check DCs


Jocelyn Lindsay, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a custom-built plate barding that's adorned with white lining and desert motifs. His skin is also unnaturally pale. He has blonde hair. This green eyed northerner is not easily forgotten.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a criminal king-pin and mafia family Through the years after Jocelyn was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Jocelyn's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A rival would like him out of the picture.

Ideals: Philantrophist, Fighting. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Painter

Voice: Scottish accent

Attributes [hide]

Jocelyn Lindsay, Male Human Expert 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)16 (+3) 15 (+2)13 (+1)
Skills Religion +5, Survival +4
Senses Passive Perception 12
Languages Common, Terran, Giant, Ignan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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