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Advanced [show]


Gerald Branson, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a simple grey robe with black stripes complete with hood. He keeps his silver hair in a flapper bob. He has a tattooed face.

Personality: He is a Server first and foremost. He believes firmly that knowledge should be universal. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Gerald lived on a farm with his mother, near the main road leading to a nearby town. Gerald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's also a talented Priest, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and an old rival family wants him found

Ideals: Athletic, Artistic. Bonds: Job, Family, Nature. Occupation: Server

Voice: Voice breaks

Attributes [hide]

Gerald Branson, Male Human Aristocrat 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)12 (+1) 10 (+0)14 (+2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Percival Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'1" southern man, he wears a brown coat over a red low-cut shirt, and a small hat upon his head. His brown hair is unkempt and raggedy. His eyes are green and beady.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Criminal record, Nature. Occupation: Gardener

Voice: Spits words with contempt

Attributes [hide]

Percival Iranapha, Male Half-Elf Wizard 6
Medium (5'1") Half-Elf, Neutral Evil (CR 6)
Armor Class 10
Hit Points 12 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)18 (+4) 11 (+0)12 (+1)
Skills Nature +7, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Orc, Druidic, Abyssal, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433200000

Possessions: 6000 sp.


Social Check DCs


Gargax Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He is physically well-built. He wears a colorful flower in his bronze crest. He wears crescent spectacles with a black brim.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born into a rich family. From there he went from mercenary job to mercenary job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Adventurer, Rich. Occupation: Spy

Voice: Low range voice

Attributes [hide]

Gargax Vangdondalor, Male Dragonborn Rogue 4
Medium (6'6") Dragonborn, Neutral Evil (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)15 (+2) 16 (+3)10 (+0)
Skills Performance +2, Stealth +2
Senses Passive Perception 13
Languages Common, Undercommon, Dwarven
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Iados Gift, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in a clean black cloak covering his clean studded leather. He is portly but not overly obese. He has moderate length red hair. He is baby faced.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Animals are drawn to him, and he is able to talk to them.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He went to a religious school and was inspired by the priests there in charitable deeds. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Optimist, Gifted, Fighting. Bonds: Religious, Rich. Occupation: Engraver

Voice: Mousy voice

Attributes [hide]

Iados Gift, Male Tiefling Adept 4
Medium (6'8") Tiefling, True Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)12 (+1) 14 (+2)15 (+2)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 600 gp. Sard (80 gp). Red garnet (80 gp). Pink pearl (80 gp).


Social Check DCs


Qemuel Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a card on it. His hair is black and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He uses divination through singing.

History: Born in a small village he learned the ways of the warrior from his mother. At a young age his mother died while driving off some brigands. His father being the stubborn sort decided to stay and helped train him in mace use. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Qemuel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against brigands

Ideals: Opinionated, Gifted, Fighting. Bonds: Attractive, Enemies. Occupation: Sailor

Voice: Sensual and smooth

Attributes [hide]

Qemuel Ideal, Male Tiefling Expert 6
Medium (6'8") Tiefling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)19 (+4) 12 (+1)19 (+4)
Skills Perception +4, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Halfling, Elven, Abyssal, Ignan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp. Violet garnet (500 gp). Eye agate (9 gp).


Social Check DCs

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