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Adrik Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears suspenders and tan workpants. His shirt is green, and he wears a heavy tan leather apron most of the time. He wears a colorful flower in his auburn hair. His eyes, though not visible through his cowl, are hazel.

Personality: He exudes charisma. He is a tour de force of persuasion. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of a Actor, who enjoyed hunting, Adrik was taken on many hunting expeditions. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against giants

Ideals: Athletic. Flaws: Racist. Bonds: Attractive, Enemies, Nature. Occupation: Junk Dealer

Voice: Breathy voice

Attributes [hide]

Adrik Bigtoe, Male Dwarf Paladin 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 9 (-1)13 (+1)
Skills Nature +3, Performance +3
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 350 gp. 1 Disguise kit.


Social Check DCs


Zedaar Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple brown line shooting up and back down. He carries a battered bow and tarnished hammer as well. He has no crest. His gold eyes peer out from beneath his small black hat.

Personality: Stoic and calm, he prefers to meditate than take action. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined. Flaws: Ugly, Secretive. Occupation: Animal Trainer

Voice: Strong lisp

Attributes [hide]

Zedaar Jerynomonis, Male Dragonborn Wizard 1
Medium (6'2") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 sp.


Social Check DCs


Two Llamas In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a faded coat and loose pants complete with small hat. His brown fur is kept up in a ponytail inside a small hat. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the east to a Miner, Two Llamas learned a great deal about his father's area of expertise. Through the years after Two Llamas was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Two Llamas's father didn't care for him much, and the feeling was mutual. He now owns his own business.

Motivation: To get a good night's sleep; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Antagonistic, Insomniac. Bonds: Attractive, Job. Occupation: Miner

Voice: Cold and demanding tone

Attributes [hide]

Two Llamas In Woods, Male Tabaxi Cleric 10
Medium (5'4") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 48 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)15 (+2) 14 (+2)16 (+3)
Skills Athletics +4, Insight +6
Senses Passive Perception 12
Languages Common, Gnoll, Goblin
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 1000 gp.


Social Check DCs


Alexandre Malcolms, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears rags and sports a simple walking cane. With bright auburn hair and a scraggly beard. His fierce green eyes like to dwell on things.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is able to make almost anything out of random pieces of junk.

History: Alexandre was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Like his father and his sister before him, after school he went straight into learning to become a Crown-heir. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Joker, Gifted. Bonds: Poor, Job, Guardian, Religious. Occupation: Crown-heir

Voice: Mousy voice

Attributes [hide]

Alexandre Malcolms, Male Half-Elf Rogue 4
Medium (4'11") Half-Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 26000 cp.


Social Check DCs


Thakrak Redfield, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and is well dressed, but even with his fine clothing he looks run-down. His golden hair is long and unkept. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing himself, he comes off as nervous. He also is a firm believer in the manly ideal.

History: He was born at the edge of vast desert. Thakrak liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and to prove his worth to the world

Flaws: Ugly, Shy, Impulsive, Depressed. Bonds: Nature. Occupation: Jeweler

Voice: Tuts and clicks tongue

Attributes [hide]

Thakrak Redfield, Male Half-Orc Adept 7
Medium (5'11") Half-Orc, Neutral Good (CR 7)
Armor Class 13
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)12 (+1) 10 (+0)11 (+0)
Skills Acrobatics +6, Insight +3
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 90000 cp. Sardonyx (80 gp). 1 Minor magic item.


Social Check DCs

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