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Advanced [show]


Crampernap Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Beneath his clothing is a huge mess of scar tissue. He wears his hair in dreadlocks. His eyes are a pleasant gray.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with finding treasure.

History: He got into the Tailor business at a young age. He was taken from his home at a very young age. He now travels the world, in search of power and loot.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Entrepeneur, Athletic. Bonds: Slave, Adventurer, Job. Occupation: Tailor

Voice: Forgets to breathe while speaking

Attributes [hide]

Crampernap Nopenstallen, Male Gnome Adept 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)18 (+4) 15 (+2)16 (+3)
Skills Nature +6, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Elven, Aquan, Orc, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Watson Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, white, dusty cloak. His long golden hair is drawn into a two foot long braid. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He snorts whenever he laughs or is feeling confident. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born the only child of a wealthy merchant. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Watson fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against brigands; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Entrepeneur, Fighting. Flaws: Insane. Bonds: Attractive, Criminal record, Enemies. Occupation: Doctor

Voice: Slow speaker

Attributes [hide]

Watson Hogcollar, Male Halfling Commoner 9
Small (2'10") Halfling, Neutral Evil (CR 9)
Armor Class 11
Hit Points 28 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)14 (+2) 9 (-1)13 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Gnome
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0

Possessions: 1200 gp.


Social Check DCs


Thervan Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his longsword. His silver hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Philantrophist, Joker. Flaws: Insane, Antagonistic. Occupation: Stableman

Voice: Sleepy voice

Attributes [hide]

Thervan Ariessus, Male Elf Ranger 3
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Boddynock Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'2". He prefers to wear black pants and tee shirts, and his gloved hand is found clutching a sword. His auburn hair is cut short. His eyes, though not visible through his cowl, are blue.

Personality: Boddynock speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent father; and to unite with his brother

Ideals: Impeccable, Artistic, Gifted. Bonds: Family, Mentor. Occupation: Gardener

Voice: Russian accent

Attributes [hide]

Boddynock Gimlen, Male Gnome Adept 1
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)12 (+1) 9 (-1)14 (+2)
Skills Nature +3, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs


Vondal Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a green cloak and cross-gartered tan stockings. He wears his red hair up. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Aggressive, abrasive, and angry, Vondal embodies much of what other species detest in the Dwarves. He takes great joy in being the best Shepherd in town.

History: He was raised in a plains tribe. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Attractive, Job, Nature, In love. Occupation: Shepherd

Voice: High pitched and raspy

Attributes [hide]

Vondal Fallack, Male Dwarf Fighter 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)17 (+3) 14 (+2)10 (+0)
Skills History +5, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Draconic, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs

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