Aerdeth Ostoroth, Male Half-Elf [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries with him a set of tridents, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He keeps his blonde hair in a flapper bob. His fierce violet eyes like to dwell on things.
Personality: He is irascible and easily irritated. He is frequently practicing swordplay.
History: Born to a pair of adventurers, Aerdeth grew up listening to his father's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has never given up on his writing dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Military, Adventurer. Occupation: Navigator
Voice: Sore throat, cough
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Harbek Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He likes to wear white tank tops with blue pants. Beneath his clothing is a huge mess of scar tissue. His brown hair is styled in orderly dreadlocks. His hazel eyes are slightly larger than normal.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted necromantic powers by his dying brother.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to open a new tavern
Ideals: Disciplined, Joker, Gifted. Bonds: Slave, Military. Occupation: Brewer
Voice: Shortens vowels
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Norkruuth Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. His copper crest is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He can speak with the recently deceased. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Norkruuth lived on a farm with his mother, near the main road leading to a nearby town. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He was granted martial powers by his dying brother.
Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a stableman and was forced into it by his family
Ideals: Gifted, Impeccable. Bonds: Attractive, Family. Occupation: Stableman
Voice: Scratchy, weak
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 800 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). 1 Masterwork Common Melee.
Korfel Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Mayor. He is physically well-built. His hair is short and black. He wears large thick round spectacles.
Personality: He is very quiet and rarely speaks above a whisper. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the north, but his parents moved at a very young age to the east. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has achieved small success as a Mayor.
Motivation: He is unsatisfied with his job; and many illithids want him driven away
Flaws: Shy, PTSD. Bonds: Immigrant, Job, Enemies. Occupation: Mayor
Voice: Speaks in third person
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 160 gp.
Dynamic Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing a long, green cloak. His brown fur is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has all his life been fascinated with writing.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is not mentally stable, and does not behave rationally; and wants a kiss
Ideals: Athletic, Artistic. Flaws: Ugly, Insane, Insomniac, Disease. Occupation: Bricklayer
Voice: High pitched, excited
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Evil (CR 5)
Armor Class 13
Hit Points 21 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Druidic, Sylvan, Auran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6
Possessions: 5000 sp. Fire opal pendant on a fine gold chain (900 gp). Finely wrought small gold bracelet (90 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
