Kellen Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears pastel painted combat armor at almost all times. His auburn hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He uses divination through singing.
History: Born in the west to a Assassin, Kellen learned a great deal about his father's area of expertise. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: Job. Occupation: Assassin
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 24 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 13 (+1) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Gnoll, Goblin
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. White pearl (40 gp). Azurite (15 gp). Golden yellow topaz (1100 gp). Alexandrite (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adam Oakes, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He is dressed in an above average manner. His chestnut hair is heavily combed to the left. His violet eyes dart from person to person to random spaces in the air.
Personality: He snorts whenever he laughs or is feeling confident. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born in a small mountains village. In his 12th year, his parents were killed by a dire rats raid, leaving Adam alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: A deep hatred of dire rats; and several ex partners dislike his way of doing things and want revenge
Ideals: Professionalism. Bonds: Attractive, Nature, Enemies. Occupation: Barber
Voice: Excited and jittery
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 150 gp. 1 Banded mail.
Skirt Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His fur is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is greedy.
Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Rich, Religious. Occupation: Actor
Voice: Pronounces O like U
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 52 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 15 (+2) | 10 (+0) | 11 (+0) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +9 / 3d6+5, Ranged +6 / 3d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.
Nicor Fluke, Male Tiefling [Permalink]
Personal [hide]
Description: A 6'8" northern man, he wears a tight fitting green shirt and pants. His brown hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He is extraordinarily eccentric. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Scribe work with an outfit from a few towns over. Scribe work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Scribe.
Motivation: He feels threatened by others; and further expansion of business
Flaws: Insane, Antagonistic, Fearful. Bonds: Criminal record, Job. Occupation: Scribe
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 73 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 17 (+3) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item.
Cask Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man typically wears blue cloth garments or leather armor. His red fur is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Tabaxi compassion; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Philantrophist, Fighting. Flaws: Racist. Bonds: Poor, Nature. Occupation: Map Maker
Voice: German accent
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 6)
Armor Class 12
Hit Points 42 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 100 gp.
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