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Advanced [show]


Jade Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft violet waves gently in the breeze. His fur is yellow and very short. His blue eyes are passionate and lively.

Personality: He is extraordinarily eccentric. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He went to a religious school and was inspired by the priests there in charitable deeds. He has built up a small fortune and can afford his own way.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Ideals: Entrepeneur. Flaws: Insane, Mundane. Bonds: Rich, Religious. Occupation: Fisher

Voice: Uses lots of figures of speech

Attributes [hide]

Jade Of Clay, Male Tabaxi Aristocrat 3
Medium (5'3") Tabaxi, Neutral Good (CR 3)
Armor Class 14
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)11 (+0) 15 (+2)13 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 800 sp.


Social Check DCs


Rimple Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He is physically well-built. He has a small bristly mustache and wavy brown hair. His face is scarred and worn.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit men.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. From there he went from mercenary job to mercenary job. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Rimple was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He's attracted to the PC; and wants his loneliness to end

Flaws: Ugly. Bonds: Enemies, Has a crush, Adventurer, Religious. Occupation: Stylist

Voice: Puts emphasis on the wrong words

Attributes [hide]

Rimple Quillsharpener, Male Gnome Bard 2
Small (3'4") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)12 (+1) 14 (+2)17 (+3)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 350 gp.


Social Check DCs


Lamlûg Chatham, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He sports a flattop hair cut. His eyes are gray.

Personality: Cocky and sure of himself, he believes he is the best Miller born in the past three hundred years. A true patriot, Lamlûg would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Disease. Bonds: Rich, Attractive, Job, Military. Occupation: Miller

Voice: German accent

Attributes [hide]

Lamlûg Chatham, Male Half-Orc Aristocrat 1
Medium (5'3") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)8 (-1) 15 (+2)13 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Gold and topaz bottle stopper cork (300 gp). 1 Climber’s kit.


Social Check DCs


Dain Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a penchant for wearing a ring with an oversized ruby on his left hand. He has no hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sailor arts, while his mother instructed him in etiquette, music and courtly manner. He has had some formal music training, and achieved minor success. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and he is greedy

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Rich, Family. Occupation: Sailor

Voice: Hollow voice

Attributes [hide]

Dain Steelfist, Male Dwarf Expert 6
Medium (4'3") Dwarf, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 27 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)14 (+2) 12 (+1)15 (+2)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Giant
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 400 gp. Aquamarine (600 gp). Jasper (80 gp).


Social Check DCs


Einkil Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He has a large tan mantle and cape that has been intricately interwoven into his black robe. He carries with him a set of kukris, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair is blonde and curly. His ears are large.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He can't help but pocket interesting objects he comes across

History: Einkil was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Being a Gardener kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption.

Ideals: Fighting, Passionate. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Gardener

Voice: Whispers

Attributes [hide]

Einkil Gorunn, Male Dwarf Adept 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)12 (+1) 15 (+2)11 (+0)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 270 gp. 1 Chain shirt.


Social Check DCs

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