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Advanced [show]


Oloric Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many tan ritualistic tattoos. He wears a green collared shirt and tan pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His hair is cut close to his head. His fair skin shows little sign of his aristocratic breeding.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Bather hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He wants revenge against illithids; and a deep hatred of illithids

Flaws: Emotional. Bonds: Attractive, Military, Poor, Enemies. Occupation: Bather

Voice: Speaks through clenched teeth

Attributes [hide]

Oloric Bigtoe, Male Dwarf Paladin 12
Medium (4'4") Dwarf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 96 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)17 (+3) 13 (+1)12 (+1)
Skills Deception +5, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Infernal, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 2000 gp. Embroidered silk and velvet mantle with numerous moonstones (1800 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Golden circlet with four aquamarines (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bathin Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His silver hair is knotted and matted. He is very pretty but has cold, dead eyes.

Personality: He loves telling others what to do and how they should feel about things. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk.

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Junk Dealer

Voice: Sounds elderly

Attributes [hide]

Bathin Tragedy, Male Tiefling Druid 8
Medium (6'8") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 70 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 19 (+4)12 (+1) 18 (+4)14 (+2)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15643320000

Possessions: 1600 gp. Chalcedony (40 gp). Malachite (14 gp). Moss agate (14 gp). Citrine (40 gp). Smoky quartz (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zaffrab Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a white coat over a grey low-cut shirt, and a broad hat upon his head. He sports a long brown beard, and similarly colored long hair. His violet eyes are slightly larger than normal.

Personality: Zaffrab is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero.

Ideals: Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Slave. Occupation: Banker

Voice: Soothing and warm

Attributes [hide]

Zaffrab Albaratie, Male Gnome Druid 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)13 (+1) 10 (+0)8 (-1)
Skills History +3, Investigation +3
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Az-Rans Alston, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple white line shooting up and back down. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Az-Rans has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane, Shy, Disease. Bonds: Rich. Occupation: Baker

Voice: Low range voice

Attributes [hide]

Az-Rans Alston, Male Half-Orc Ranger 6
Medium (5'8") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 51 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)10 (+0) 10 (+0)14 (+2)
Skills Insight +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp.


Social Check DCs


Alston Nackle, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is well dressed, but even with his fine clothing he looks run-down. His white hair is smooth and relatively long. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is extraordinarily eccentric. He is an amazing painter.

History: When he was but 7 years old his parents immigrated from the west. Because his mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Alston was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Someone believes him a fraud.

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Immigrant, Enemies. Occupation: Miller

Voice: Loud with bravado

Attributes [hide]

Alston Nackle, Male Gnome Warrior 2
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)8 (-1) 11 (+0)14 (+2)
Skills Persuasion +4, Religion +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 110 gp.


Social Check DCs

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