Oren Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.
Personality: He is very quiet and rarely speaks above a whisper. He enjoys reading and quiet.
History: Born in the north to a Bricklayer, Oren learned a great deal about his father's area of expertise. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with his absent father; and find a way to reverse the transformation of his sister
Ideals: Logical. Flaws: Shy. Bonds: Poor, Job, Adventurer, Family. Occupation: Bricklayer
Voice: Spits words with contempt
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 18 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 8 (-1) | 17 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Draconic, Druidic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Cloak Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He is portly but not overly obese. He wears his brown fur up. His fair skin shows little sign of his aristocratic breeding.
Personality: He is business-like. He takes instructions and follows them to the letter. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born to a Navigator, his father struggled to pay the bills. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Ideals: Professionalism, Optimist. Bonds: Attractive, Poor, Adventurer. Occupation: Ruler
Voice: Old thin voice
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 79 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
Possessions: 1400 gp. Golden yellow topaz (500 gp). Bloodstone (60 gp). Moss agate (11 gp). Tiger eye turquoise (11 gp). Golden yellow topaz (500 gp). Star ruby (1600 gp). Lapis lazuli (11 gp). Jasper (60 gp). Golden yellow topaz (500 gp).
Oloric Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He takes great joy in being the best Dyer in town.
History: Oloric was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He ran away from his former home and has been making his living as a Dyer for the past few years.
Motivation: A deep hatred of giants.
Ideals: Fighting, Athletic. Bonds: Job, Attractive, Enemies. Occupation: Dyer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 97 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 18 (+4) | 17 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Dwarven, Gnome, Auran, Giant
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 | 1 | 0 |
Possessions: 100 pp. Jet (120 gp). Iolite (80 gp). Blue sapphire (500 gp). Star ruby (500 gp).
Veit Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: 4'0" and muscular, this northern man usually wears his red robe and has his monstrous two handed axe always slung over his shoulder. He has a very tight haircut. His brown eyes lackadaisically let the world flow into them.
Personality: He dislikes all the random violence that takes place in the north. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born a particularly ugly child, much to the horror of his parents. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has gone from town to town working and never settling down anywhere, but has fallen for a local Performer. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants a kiss; and nothing but the best is good enough for him
Ideals: Athletic, Pacifist, Impeccable. Flaws: Ugly. Bonds: Has a crush. Occupation: Gardener
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Mozikth Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who wears bulky black painted plate armor, he is not a threatening figure. His crest is brass and curly. He wears large thick round spectacles.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He misses his home and complains about the freezing weather, even in summer.
History: Mozikth hails from a village terrorized by illithids. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has worked as a Guard like his father before him.
Motivation: He wants nothing more than to rejoin the army; and a deep hatred of illithids
Flaws: Ugly. Bonds: Immigrant, Enemies, Job, Military. Occupation: Guard
Voice: Posh accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 62 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 18 (+4) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 1200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
