Drogo Klein, Male Half-Elf [Permalink]
Personal [hide]
Description: This dark-skinned male wears a lot of dark rich colors, with gold accents. He is tall, broad shouldered and powerfully built. His black hair is slicked back into a classic pompadour. He has several tiny sapphire earrings on each ear.
Personality: Confrontational and typically high on some drug or another. He is frequently practicing swordplay.
History: Sold as a small child to a brothel owner, Drogo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Drogo reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he wants nothing more than to rejoin the army
Flaws: Addict. Bonds: Attractive, Rich, Military, Mentor. Occupation: Barber
Voice: Spanish accent
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: Malachite (8 gp). Freshwater pearl (8 gp). Tourmaline (40 gp).
Mûg Dryden, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a yellow tunic with red highlights, and long green pants that bunch up around his shoes. He carries with him a set of axes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His golden hair is greasy and uncared for. He has several tiny jet earrings on each ear.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a very good compulsive liar and kleptomaniac.
History: He was raised in a desert tribe. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he is a bit of a kleptomaniac
Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Rich, Criminal record, Nature. Occupation: Hunter
Voice: Rolls R's
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 32 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Draconic, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: Jasper (80 gp). Amber (50 gp). Lapis lazuli (14 gp). Black star sapphire (800 gp).
Shifting Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a white costume with the symbols of strength on his torso. He has moderate length yellow fur. His thin eyebrows rest above his beady amber eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying sister.
Motivation: He has passion for adventuring and risk.
Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Junk Dealer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 22 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 13 (+1) | 19 (+4) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Celestial, Orc
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Silver comb with moonstones (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Five In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his kukri. His fur is cut close to his head. His eyes are a pleasant hazel.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is lazy, self-centered, vain, and jealous.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Navigator and found it very stressful. He has set out to sabotage the competition.
Motivation: To end his boredom; and he'd like to take his coworkers down a peg
Flaws: Ugly, Selfish, Mundane. Bonds: Job. Occupation: Navigator
Voice: Voice breaks
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 45 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 15 (+2) | 17 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven, Draconic
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
Possessions: 1100 gp.
Norman Pinkerton, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear tan pants and tee shirts. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is black, silky, and of moderate length. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was always a brilliant, if unscrupulous mind. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: He is terrified, and will act out of fear; and to unite with his brother
Ideals: Logical. Flaws: Fearful, Insane. Bonds: Attractive, Family. Occupation: Merchant
Voice: Voice breaks
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 30 gp.
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Their contribution stands as a beacon of hope for all adventurers!