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Advanced [show]


Uthemar Siannodel, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair is lengthy and is close to two feet long. His blue unseeing eyes seem to look past you.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. A true patriot, Uthemar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A powerful wizard made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. He has worked as a Knight like his father before him.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Flaws: Disease. Bonds: Enemies, Military, Mentor, Job. Occupation: Knight

Voice: Middle-eastern accent

Attributes [hide]

Uthemar Siannodel, Male Elf Rogue 5
Medium (4'9") Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Deception +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Druidic, Halfling
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 20000 cp. Large well-done wool tapestry (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp).


Social Check DCs


Nuraval Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light tan in addition to tight pants. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a dagger on it. He wears his auburn hair down. He has blue eyes.

Personality: A deeply religious man he believes everything happens for a reason. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised by priests from a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted martial powers by his dying brother.

Motivation: A need for knowledge about a nearby landmark; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Bonds: Religious, Mentor, Nature, Adventurer. Occupation: Ruler

Voice: Nasally tone

Attributes [hide]

Nuraval Orcfoe, Male Dwarf Commoner 3
Medium (4'3") Dwarf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 10 (+0)11 (+0)
Skills Athletics +4, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1300 sp. Silver pearl (50 gp). Rock crystal (80 gp). Tourmaline (50 gp).


Social Check DCs


Aelar Floshem, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears just a brown suit. He has done his best to style his red hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with finding treasure.

History: Sold as a small child to a brothel owner, Aelar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was a soldier and died while he was still young. Aelar was left his mother's suit of armor and trained in its use and care. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Elven artifacts is his passion.

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Mentor, Military. Occupation: Guard

Voice: Stutters

Attributes [hide]

Aelar Floshem, Male Elf Monk 2
Medium (4'7") Elf, Neutral Good (CR 2)
Armor Class 14
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)12 (+1) 11 (+0)14 (+2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 240 gp. Brass mug with jade inlays (100 gp). Gold dragon comb with red garnet eye (600 gp). 1 Silk rope.


Social Check DCs


Qualen Reese, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a lot of dark rich colors, with gold accents. He keeps his auburn hair in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Qualen is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born blind and as such lacked many opportunities for work. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To unite with his brother; and find a way to reverse the transformation of his brother

Flaws: Greedy, Disease. Bonds: Attractive, Poor, Family. Occupation: Glassblower

Voice: Eastern European accent

Attributes [hide]

Qualen Reese, Male Gnome Warlock 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)14 (+2) 15 (+2)16 (+3)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Infernal, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 600 gp. Black pearl (900 gp). Coral (110 gp). Zircon (70 gp).


Social Check DCs


Zook Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears tattered old clothes. His head has been shaved. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, Zook will drive conversation. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Zook was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he is content

Ideals: Athletic, Extrovert. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Hunter

Voice: Jittery and nervous

Attributes [hide]

Zook Tarkelby, Male Gnome Aristocrat 3
Small (3'5") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 19 (+4)11 (+0) 13 (+1)12 (+1)
Skills Stealth +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Black pearl (700 gp).


Social Check DCs

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