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Advanced [show]


Gomory Winthrop, Male Human [Permalink]

Personal [hide]

Description: This man is typically in his Sage uniform. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He has brown hair. He has a dull look in his hazel eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Sage like his mother before him.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Disciplined. Flaws: Antagonistic, Disease. Bonds: Job, Rich. Occupation: Sage

Voice: Nasally tone

Attributes [hide]

Gomory Winthrop, Male Human Rogue 1
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)11 (+0) 14 (+2)11 (+0)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Scrag Home, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a Stetson hat to cover his moderate length auburn hair. This violet eyed southerner is not easily forgotten.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is lazy, self-centered, vain, and jealous.

History: Born in a small village he learned the ways of the warrior from his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels the way he acts is they only way to get by in the world; and he desires power and/or immortality

Ideals: Disciplined, Fighting, Impeccable. Flaws: Selfish. Bonds: Adventurer. Occupation: Tanner

Voice: Switch between two voices

Attributes [hide]

Scrag Home, Male Half-Orc Rogue 7
Medium (5'6") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)15 (+2) 12 (+1)11 (+0)
Skills Athletics +5, Religion +5
Senses Passive Perception 11
Languages Common, Orc, Ignan, Druidic
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +5

Possessions: 10000 sp. Deep blue spinel (1100 gp). Pink pearl (130 gp). Chalcedony (80 gp). Amber (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arannis Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He stands about 4'9" and typically wears a sleeveless long coat of deep black leather and dull yellow iron scale mail. His left leg appears badly burned and disfigured. His long golden hair reaches down to his waist. He has gray eyes and a black hat with a yellow feather.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He wants revenge against giants; and revenge

Ideals: Disciplined. Flaws: Disease. Bonds: Enemies, Rich. Occupation: Bather

Voice: Nasally tone

Attributes [hide]

Arannis Tiltathana, Male Elf Adept 3
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)10 (+0) 15 (+2)14 (+2)
Skills Arcana +2, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Oloric Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He usually wears his green robe and has his warhammer always slung over his shoulder. He carries with him a set of warhammers on his belt, each one with a jet on the hilt. His silver hair is cut short with large spiked bangs in the front. He is baby faced.

Personality: Eccentric and domineering, Oloric will drive conversation. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born a particularly ugly child, much to the horror of his parents. His homeland was ravaged by war and he spent much of his life rebuilding it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oloric fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to pay off his debts

Ideals: Fighting, Extrovert, Philantrophist. Flaws: Ugly, PTSD. Occupation: Blacksmith

Voice: Speaks with back of mouth

Attributes [hide]

Oloric Bigtoe, Male Dwarf Commoner 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)12 (+1) 15 (+2)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1000 cp.


Social Check DCs


Gale In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He usually wears his green robe and has his hammer always slung over his shoulder. His fur is cinnamon and curly. He wears large thick round spectacles.

Personality: He dislikes all the random violence that takes place in the west. He is a logical person and will generally grow upset if things defy logic and science.

History: Gale hails from a village terrorized by dire rats. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against dire rats

Ideals: Athletic, Pacifist, Logical. Bonds: Enemies, Religious. Occupation: Herbalist

Voice: Rolls R's

Attributes [hide]

Gale In the Wind, Male Tabaxi Expert 12
Medium (5'11") Tabaxi, Lawful Good (CR 12)
Armor Class 15
Hit Points 69 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 15 (+2)14 (+2) 19 (+4)16 (+3)
Skills Intimidation +7, Persuasion +7
Senses Passive Perception 14
Languages Common, Draconic, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +9 / 3d10+5, Grapple +5

Possessions: 400 pp. Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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