Osco Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He prefers to wear flannel. His silver hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He snorts whenever he laughs or is feeling confident. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To be a Barkeep again; and sabotage a competitor
Ideals: Gifted, Entrepeneur. Bonds: Attractive, Rich, Job. Occupation: Locksmith
Voice: Smoker's lung
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 9)
Armor Class 15
Hit Points 24 (9d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 19 (+4) | 11 (+0) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Giant
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +7
Possessions: 2000 gp. Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp).
Kyle Bradshaw, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it, and carries kukris. His red hair, when down, is lengthy. He has a dull look in his blue eyes.
Personality: Confrontational and typically high on some drug or another. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Kyle took refuge in the old dungeon and found the beat up kukri and armor he uses now. He's since become an addict/alcoholic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new adventurer responsibilities is difficult
Ideals: Fighting. Flaws: Ugly, Addict, Forgetful. Bonds: Nature. Occupation: Adventurer
Voice: Mousy voice
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 2000 cp.
Mindartis Meliamne, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has wavy blonde hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A true patriot, Mindartis would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is greedy; and to share knowledge with the world
Ideals: Logical. Flaws: Shy. Bonds: Rich, Attractive, Military. Occupation: Assassin
Voice: German accent
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Varis Mystralath, Male Elf [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior, and carries maces. He keeps his long golden hair kept up in a rat tail. His brown eyes peer out from beneath his deerstalker violet hat.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Varis was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Varis took refuge in the old dungeon and found the beat up mace and armor he uses now. He inherited the family business which he has now maintained for 10 years.
Motivation: He's attracted to the PC; and he wants to get laid
Ideals: Fighting, Joker, Impeccable. Bonds: Job, Nature, Has a crush. Occupation: Miller
Voice: Spits and sputters
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 13)
Armor Class 13
Hit Points 65 (13d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 14 (+2) | 18 (+4) | 14 (+2) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Elven, Sylvan, Infernal, Auran, Draconic
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 3 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 3000 gp. Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). Gold and topaz bottle stopper cork (500 gp).
Arannis Burrows, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is very fat, and wears clothing that is held on in multiple layers but all of it is in poor condition. His brown hair is unkempt and raggedy. His amber eyes are passionate and lively.
Personality: He dislikes all the random violence that takes place in the south. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born to a Brewer, his mother struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Ideals: Pacifist, Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Mayor
Voice: Italian accent
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 47 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 6 |
Possessions: Blue quartz (8 gp). Red garnet (70 gp). Black opal (800 gp). Aquamarine (1500 gp). Sard (80 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

