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NPC Generator

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Advanced [show]


Roger Sharps, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His long brown hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: He speaks before he thinks and is too direct. He is skeptical of what others tell him and is slow to trust.

History: The child of a Detective, who enjoyed hunting, Roger was taken on many hunting expeditions. Like his father and his brother before him, after school he went straight into learning to become a Merchant. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is greedy; and expand his business

Flaws: Impulsive, Shy. Bonds: Attractive, Nature, Job, Rich. Occupation: Merchant

Voice: Cold and demanding tone

Attributes [hide]

Roger Sharps, Male Human Rogue 11
Medium (5'2") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 54 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)11 (+0) 14 (+2)15 (+2)
Skills Animal Handling +6, Intimidation +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1700 gp. Embroidered and bejeweled glove (1000 gp). A roughly beaten golden orb (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kerkad Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His white crest is singed and shortened. His gold eyes have a joyful gleam in them most of the time.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Kerkad lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Spice Merchant, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: He wants to meet his childhood hero; and marry his sister to traveling adventurers

Ideals: Optimist, Impeccable. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Animal Trainer

Voice: Speaks in third person

Attributes [hide]

Kerkad Wystongjiir, Male Dragonborn Adept 7
Medium (6'5") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)9 (-1) 12 (+1)13 (+1)
Skills Acrobatics +5, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1000 gp.


Social Check DCs


Tree Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a robe, a symbol of strength around his neck, and a greataxe on his belt. He has styled his brown fur well, parting it to the left. His eyes, though not visible through his cowl, are yellow.

Personality: He is a Miller first and foremost. He believes firmly that knowledge should be universal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tree fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many giants want him driven away; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Philantrophist. Bonds: Job, Religious, Enemies. Occupation: Miller

Voice: Spanish accent

Attributes [hide]

Tree Prim Posies, Male Tabaxi Druid 7
Medium (5'1") Tabaxi, Lawful Evil (CR 7)
Armor Class 14
Hit Points 57 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)19 (+4) 14 (+2)13 (+1) 14 (+2)17 (+3)
Skills Animal Handling +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 2d8+4, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: Rose (40 gp). Violet garnet (800 gp). Moss agate (14 gp). Chrysoprase (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gûndza Darby, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered red stockings. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is heavily combed to the left. His eyes are violet and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a ruthless business man, a trait he acquired from his father.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Fortune-teller

Voice: Speaks like tongue is numb

Attributes [hide]

Gûndza Darby, Male Half-Orc Aristocrat 11
Medium (5'1") Half-Orc, Chaotic Neutral (CR 11)
Armor Class 14
Hit Points 65 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)13 (+1) 9 (-1)12 (+1)
Skills Animal Handling +3, Investigation +5
Senses Passive Perception 9
Languages Common, Orc, Elven
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Thomas Ashton, Male Human [Permalink]

Personal [hide]

Description: This northern man likes to wear ponchos typically of a light grey in addition to tight pants. His clothes are grease stained in places. He wears his red hair up in a very large beehive style do. This violet eyed northerner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He believes the world needs to unite to get rid of illithids once and for all.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Someone believes him a fraud; and he wants revenge against illithids

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant, Enemies, Mentor. Occupation: Fortune-teller

Voice: Booming voice

Attributes [hide]

Thomas Ashton, Male Human Sorcerer 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)10 (+0) 14 (+2)11 (+0)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 50 gp. Silver comb with moonstones (300 gp).


Social Check DCs

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