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NPC Generator

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Advanced [show]


Gimble Turen, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears baggy black pantaloons and a pastel scarf, he is not a threatening figure. His red hair is singed and shortened. He wears an eyepatch.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Logical. Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Actor

Voice: Jittery and nervous

Attributes [hide]

Gimble Turen, Male Gnome Warlock 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)11 (+0) 17 (+3)15 (+2)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp.


Social Check DCs


Ulfgar Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears many layers of old clothing at all times. He has brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the south, certain he would find work there.

Motivation: He loathes his own lifestyle; and wants to work out more often

Ideals: Logical. Flaws: Ugly, Insane, Selfish. Bonds: Poor, Immigrant. Occupation: Brewer

Voice: Pirate accent

Attributes [hide]

Ulfgar Loderr, Male Dwarf Monk 10
Medium (4'0") Dwarf, Chaotic Good (CR 10)
Armor Class 12
Hit Points 85 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)10 (+0) 12 (+1)13 (+1)
Skills Athletics +5, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +4

Possessions: 2000 gp. Blue quartz (7 gp).


Social Check DCs


Zog Barton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses in collared shirts and wears a proper scarf over his head. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He wears round tiny glasses practically rammed into his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Zog hails from a village terrorized by brigands. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Zog took refuge in the large cave and found the beat up mace and armor he uses now. Since then, he has sought to make the best of life.

Motivation: A deep hatred of brigands.

Ideals: Athletic, Optimist, Justice. Bonds: Enemies, Nature. Occupation: Stableman

Voice: Soft and mumbly

Attributes [hide]

Zog Barton, Male Half-Orc Fighter 5
Medium (6'10") Half-Orc, Lawful Good (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Deception +4, Investigation +4
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Left-Handed Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His fur is white, silky, and of moderate length. His hazel eyes are slightly larger than normal.

Personality: He is almost excessively polite to everyone, even when angry. He has a small toy that he constantly fidgets with.

History: He got into the Mercenary business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a Mercenary soon after.

Motivation: He is unsatisfied with his job.

Flaws: Shy, Addict. Bonds: Attractive, Job. Occupation: Mercenary

Voice: Nasally tone

Attributes [hide]

Left-Handed Of Stars, Male Tabaxi Expert 2
Medium (5'5") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)14 (+2) 14 (+2)12 (+1)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Draconic, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Hugh Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is renowned for his bright brown suits and hats. He keeps his white hair in a flapper bob. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was raised in a island tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is a bit of a kleptomaniac; and he's looking for his big break

Ideals: Justice. Bonds: Attractive, Enemies, Criminal record, Nature, Adventurer. Occupation: Bricklayer

Voice: Sounds elderly

Attributes [hide]

Hugh Holland, Male Half-Elf Fighter 5
Medium (5'2") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 700 gp. Deep blue spinel (1300 gp). Deep blue spinel (1300 gp). Golden pearl (40 gp). Red garnet (40 gp). 1 Minor magic item.


Social Check DCs

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